Lever Problem! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Lever Problem! (/thread-10555.html) |
Lever Problem! - Mr. Bombastic - 10-02-2011 Okay, thank you Kyle. The lever problem would be saved.. The rest is easy to figure out.. (: RE: Lever Problem! - Kyle - 10-02-2011 Have an AddEntityCollideCallback between the lever and an area slightly in front of the lever mount. Then set the lever and lever mount inactive, and then also set a fully built lever active which has to be right on top of the lever mount. RE: Lever Problem! - Mr. Bombastic - 10-02-2011 (10-02-2011, 01:38 PM)Kyle Wrote: Have an AddEntityCollideCallback between the lever and an area slightly in front of the lever mount. Then set the lever and lever mount inactive, and then also set a fully built lever active which has to be right on top of the lever mount.Oh, that's good. Thank you Kyle! That would solve the other questions too I will try that.. |