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[Rel]Library of Alexandria (Short-story) - Printable Version

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RE: [Rel]Library of Alexandria (Short-story) - yasar11732 - 10-07-2011

I did couple of models in Blender, but they all were small things.


RE: [Rel]Library of Alexandria (Short-story) - Your Computer - 10-07-2011

(10-07-2011, 01:03 AM)Acies Wrote: Haahaa.. Excellent.. My evil plan to create something good and then end it abruptly has come together. No, not really Tongue It was originally meant for the teamnesia project(rules for this were): One map. Notes which blind you (not really, simply no notes - why I used the emotion stones). More action than story.

I'd say you spent more time on scripting than anything else. ~2700 lines of code? I'm just now on the verge of passing 1000 lines of code for mine for half the map, and i can't say my map is easy to code for (had to figure out a lot of workarounds to achieve certain scenarios).


RE: [Rel]Library of Alexandria (Short-story) - Acies - 10-07-2011

I'm not quite sure if i spent the most time on scripting. I think most my time went into modeling, animating, texture editing and such stuff. In comparison i think the scripting went kind of fast. Many lines can be attributed to my blunt type of scripting. Have a look through the file and see Smile
(10-07-2011, 03:41 AM)Your Computer Wrote:
(10-07-2011, 01:03 AM)Acies Wrote: Haahaa.. Excellent.. My evil plan to create something good and then end it abruptly has come together. No, not really Tongue It was originally meant for the teamnesia project(rules for this were): One map. Notes which blind you (not really, simply no notes - why I used the emotion stones). More action than story.



I'd say you spent more time on scripting than anything else. ~2700 lines of code? I'm just now on the verge of passing 1000 lines of code for mine for half the map, and i can't say my map is easy to code for (had to figure out a lot of workarounds to achieve certain scenarios).




RE: [Rel]Library of Alexandria (Short-story) - Amnesiape - 10-07-2011

Wow! this was really amazing, the monster wasn't that scary though, but the animations of the liver guy! excellent!


RE: [Rel]Library of Alexandria (Short-story) - FrictionalWeekly - 10-08-2011

Can I use your sand walls in my custom story. I really like the look of them.



RE: [Rel]Library of Alexandria (Short-story) - Acies - 10-08-2011

(10-08-2011, 12:07 AM)qqs23 Wrote: Can I use your sand walls in my custom story. I really like the look of them.
Yes you are free to use them Smile


RE: [Rel]Library of Alexandria (Short-story) - FrictionalWeekly - 10-08-2011

Thx man.



RE: [Rel]Library of Alexandria (Short-story) - Homicide13 - 10-08-2011

Where did you get the blackhand model/rigging/animations/entity from?

or did you make it?



RE: [Rel]Library of Alexandria (Short-story) - Acies - 10-08-2011

(10-08-2011, 04:00 AM)Homicide13 Wrote: Where did you get the blackhand model/rigging/animations/entity from?

or did you make it?
I took the arm provided in Amnesia - changed its texture, rigged and animated it Smile
Edit: Arm from organic; male parts or something.




RE: [Rel]Library of Alexandria (Short-story) - ZyLogicX - 10-08-2011

I already REPPED you.... But I wanted to post it here...

I am really fascinated by this mod, especially the puzzle was very nice.