Bewildered & confuzzed - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Bewildered & confuzzed (/thread-10683.html) |
Bewildered & confuzzed - ggstarfoxxie - 10-09-2011 I'm trying to export some animations I have done for my model using this procedure I found for Blender. I've tested it out a little & Blender does see the collada import & the armature. http://wiki.blender.org/index.php/User:Phabtar/Full_COLLADA_Animation_Support_for_Blender#Full_COLLADA_Animation_support_for_Blender But, I'm having issues when I bake the animation before I export to collada. Some bones roll & other bones seem to adopt adjacent bones movement. Like the head will move when originally the torso should move instead. Has anyone else have issues with this? |