How do you start your own Credits? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How do you start your own Credits? (/thread-10757.html) |
How do you start your own Credits? - flamez3 - 10-15-2011 Pretty much the title void OnStart() { AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1); } void MonsterFunc1(string &in asParent , string &in asChild , int alState) { StartCredits( "", false, "Ending", "MainCredits", 0); } It starts the credits but it stars the Amnesia ending credits, not the one in my extra_english.lang? hi thats what's in my extra_english.lang RE: How to start credits after entering a door? - Obliviator27 - 10-15-2011 I would do this. - Lock the Door in the editor - SetEntityPlayerInteractCallback - StartCredits RE: How to start credits after entering a door? - flamez3 - 10-15-2011 EDIT Look at OP RE: How do you start your own Credits? - Obliviator27 - 10-15-2011 Make sure in your extra_english.lang looks something like this Code: <LANGUAGE> RE: How do you start your own Credits? - Statyk - 10-15-2011 Just for safety's sake. I would change the name of "Ending" and "MainCredits" to something else like... "Super_Ending" and "Super_Credits". It could be reading something else >> RE: How do you start your own Credits? - Juby - 10-15-2011 (10-15-2011, 12:59 PM)Statyk Wrote: Just for safety's sake. I would change the name of "Ending" and "MainCredits" to something else like... "Super_Ending" and "Super_Credits". It could be reading something else >> It has to be that for it to work actually (MainCredits and Ending). This may or may not be an issue but: StartCredits( "" (the space before the "") RE: How do you start your own Credits? - flamez3 - 10-15-2011 (10-15-2011, 07:19 PM)Juby Wrote:(10-15-2011, 12:59 PM)Statyk Wrote: Just for safety's sake. I would change the name of "Ending" and "MainCredits" to something else like... "Super_Ending" and "Super_Credits". It could be reading something else >> I followed the tut I found, and it said i had to do what your saying (maincredits and ending) but then it just loads the Amnesia ending credits, not my custom one? |