Possible to make 2d look 3d? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Possible to make 2d look 3d? (/thread-10788.html) Pages:
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RE: Possible to make 2d look 3d? - Apjjm - 10-17-2011 you can draw sprites and hence animations by simply making the sprite a particle in a particle system with 1 emitter that emits 1 particle of duration 1 frame per frame. You then just attach the ps to an entity or script area, swapping it out for different animations as and when required. RE: Possible to make 2d look 3d? - Acies - 10-17-2011 (10-17-2011, 02:22 PM)Apjjm Wrote: you can draw sprites and hence animations by simply making the sprite a particle in a particle system with 1 emitter that emits 1 particle of duration 1 frame per frame. You then just attach the ps to an entity or script area, swapping it out for different animations as and when required.Nice thinking there. It would work. I have been able to set lights bound to monsters inactive (the cloaked man). Perhaps particle systems could work in the same way, thereby having a "walk", "standing still" and "attack" particle system swap possible. By creating a script area at each pathnode one should be able to switch between the walk and standing still animation. The attack animation though.. I don't know. RE: Possible to make 2d look 3d? - Gamemakingdude - 10-18-2011 Can someone give me a tutorial on how to make an 2d animated monster similar to doom in HPL? RE: Possible to make 2d look 3d? - Acies - 10-18-2011 It's never been done before RE: Possible to make 2d look 3d? - Gamemakingdude - 10-18-2011 Well im not sure how to start this then... RE: Possible to make 2d look 3d? - Acies - 10-18-2011 I'd start out by researching how to create a sprite. Then I'd check what file type it would need to be to be supported by amnesia. RE: Possible to make 2d look 3d? - Gamemakingdude - 10-18-2011 Which would be an dae file? RE: Possible to make 2d look 3d? - Apjjm - 10-18-2011 I've made a few animated Mario sprite which I was using when i was making Mario in amnesia and drawing the PS at the player - that project has been shelved whilst I work on katamari. I could certainly dig up the code for you, though there are some improvements and functionality I'd need to add/edit first to make it a complete system rather than a quick little prototype. RE: Possible to make 2d look 3d? - Gamemakingdude - 10-19-2011 (10-18-2011, 02:52 PM)Apjjm Wrote: I've made a few animated Mario sprite which I was using when i was making Mario in amnesia and drawing the PS at the player - that project has been shelved whilst I work on katamari. I could certainly dig up the code for you, though there are some improvements and functionality I'd need to add/edit first to make it a complete system rather than a quick little prototype.That would be great Thanks. |