Acies modelpack - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Acies modelpack (/thread-10946.html) |
Acies modelpack - Acies - 10-23-2011 Since Antro isn't going to finish in a while I thought I'd release some of the models I made for it. They were done during my "exploration" of Maya and isn't all that qualitative. Still, someone might find use for one or two of them. Picture link: http://imgur.com/a/c8D3s 1. Blackfence 2. Blue crystals 3. Egyptian staff 4. Rusty fence corner (comes with a straight section too) 5. Mothertree (A large tree) 6. Mystical lamp 7. Not made by me! An import; Pink tree 8. Animated statue; does a sort of motion with the head. Could be combined with a localized scream for a jump scare effect. 9. Wooden water pipe Download link: http://dl.dropbox.com/u/20790433/AciesModelPack.zip Enjoy! RE: Acies modelpack - Your Computer - 10-23-2011 Animated statue! Is the statue made so we can control when to play the animation through PlayPropAnimation()? Or is enabling/disabling required? RE: Acies modelpack - Acies - 10-23-2011 I think that it's set as the default sadly (ergo playing all the time). It can be circumvented by having a playpropanimation (set to once) at the start of the map. After playing that one he will not animate. Then at the event playpropanimation again Edit: I could do some fixups if it proves to be a problem. RE: Acies modelpack - SonOfLiberty796 - 10-23-2011 Nice models dude! RE: Acies modelpack - eliasfrost - 10-23-2011 Really awesome models man, it feels good that a few more models threads are popping up. I started to feel alone just a tad bit Keep it up |