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What is wrong with my script? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: What is wrong with my script? (/thread-10975.html) |
What is wrong with my script? - Maximaeus - 10-25-2011 Trying to run my Custom Story and it comes up with the error. Thanks in advance: FATAL ERROR: Could no load script file 'custom_stories/The Following/maps/The following.hps'! main(4, 26) : ERR : Expected identifer main(5, 19) : ERR : Expected identifer main(6, 19) : ERR : Expected identifer main(21, 14) : ERR : Expected identifer main(26, 23) : ERR : Expected identifer main(27, 23) : ERR : Expected identifer main(28, 23) : ERR : Expected identifer //////////////////////////// // Run first time starting map void OnStart() ;AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1); AddUseItemCallback("", "StairsKey_1", "Stairs_1", "KeyOnDoor", true); AddUseItemCallback("", "StairsKey_1", "Stairs_2", "KeyOnDoor2", true); void KeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("Stairs_1", false, true); PlaySoundAtEntity("", "unlock_door.snt", "Stairs_1", 0.0f, true); } void KeyOnDoor2(string &in asItem, string &in asEntity) { SetSwingDoorLocked("Stairs_2", false, true); PlaySoundAtEntity("", "unlock_door.snt", "Stairs_2", 0.0f, true); RemoveItem("StairsKey_1") ;} MonsterCheck(string &in entity, string &in type) void MonsterFunction(string &in asParent, string &in asChild, int alState) SetEntityActive("servant_grunt_1", true); AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 2, ""); AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, ""); AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, ""); //////////////////////////// // Run when entering map void OnEnter() { } //////////////////////////// // Run when leaving map void OnLeave() { } RE: What is wrong with my script? - flamez3 - 10-25-2011 Sorry, all the font tags are really obnoxious ![]() RE: What is wrong with my script? - Apjjm - 10-25-2011 You are missing open and closing braces at the start of many of your functions: Code: //////////////////////////// RE: What is wrong with my script? - Maximaeus - 10-25-2011 (10-25-2011, 01:16 PM)Apjjm Wrote: You are missing open and closing braces at the start of many of your functions:Worked. Thanks! |