![]() |
[WIP] Mobbed - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Mobbed (/thread-11078.html) Pages:
1
2
|
Mobbed - MBchrono - 10-31-2011 Backstory: Spoiler below!
About: Spoiler below!
Screenshots: Untextured Lighter - Spoiler below!
Untextured Lighter In-Game - Spoiler below!
Graveyard: Spoiler below!
Moddb: http://www.moddb.com/mods/mobbed Check out the Moddb page for more screenshots and news. Just wanted to post here to get a bit more exposure. We are shooting for a release around Thanksgiving, but no promises. RE: Mobbed - Kman - 10-31-2011 this looks very interesting! definitely one of the most original stories i've ever heard. really looking forward to this one ![]() RE: Mobbed - Statyk - 11-04-2011 I have got to admit... I'm pretty excited to see how things turn out with this =] RE: Mobbed - Rcj8993 - 11-04-2011 need a voice actor? maybe i can help im good with impressions, and ideas RE: Mobbed - MBchrono - 11-04-2011 (11-04-2011, 02:35 AM)Rcj8993 Wrote: need a voice actor? maybe i can help im good with impressions, and ideasAppreciate it, but most of the voice acting is done. I am debating on if I should use voices for internal dialog. If I decide to I will contact you. Sadly, progress is slow during the week. I am in the Air Force and work quite a bit, so the majority of the work is done during the weekend. The mod is becoming a bigger project than I thought, with custom models and such, so I am unsure of the Thanksgiving release date. Who knows though. Anyways, the zippo lighter is complete, other than the texture. Waiting for my buddy to get some time to finish it. It looks pretty good in game, and gives a unique flavor to Amnesia. Cool little side thing, if you run custom stories from our total conversion, you can play those stories with our assets. Such as the lighter. Untextured finished zippo with no hands and no flame: Spoiler below!
Glad you guys are interested in the mod. Gives me that much more motivation to finish it. RE: Mobbed - Rcj8993 - 11-04-2011 well if i may give you an idea, for free, what about him having a companion for a little bit that he has to keep safe? (make the game a bit harder, and interesting.) like someone he saves or something RE: Mobbed - MBchrono - 11-04-2011 That would probably require more power of scripting than their engine allows. It is a neat idea, but you cannot really program your own AI using the tools given. In fact performing basic programming functions can be difficult using the scripting engine. Not to mention the modeling and animating required to make it look decent. I like the idea, just not really possible without access to the source code. Err, guess I will ask before I go to bed. If anybody has modeling experience and thinks they can do a GOOD hand, we could use your talents. We were going to convert the Amnesia or Penumbra hand, but having an original model would look much better. Making organic objects is a bit out of our league model-wise, so any help would be appreciated. RE: Mobbed - Kman - 11-04-2011 not exactly sure what you're looking for since you kept it so vague, but i know the custom story library of alexandria has a hand that's been rigged and is able animateable (creating new words ftw). RE: Mobbed - MBchrono - 11-06-2011 Finished the lighter. Works great in game. Spoiler below!
RE: Mobbed - Arvuti - 11-06-2011 Looks good so far, keep up the good work. |