Need help on a code! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Need help on a code! (/thread-11186.html) |
Need help on a code! - TheDavenia - 11-05-2011 I know how to do this with scripts, but not with items. How do I make it that if I pick up an item things get disabled and some get enabled? Please help! RE: Need help on a code! - flamez3 - 11-05-2011 Void OnStart() { SetEntityPlayerInteractCallback("nameofitem", "nameoffunction", false); } void nameoffunction(string &in asEntity) { SetEntityActive("nameofentitytodisable/enable", true); \\true means enable, false means disable } RE: Need help on a code! - TheDavenia - 11-05-2011 (11-05-2011, 05:27 AM)flamez3 Wrote: Void OnStart()Yeah, only needed to know the VoidOnstart though (11-05-2011, 05:28 AM)TheDavenia Wrote:Worked thanks(11-05-2011, 05:27 AM)flamez3 Wrote: Void OnStart()Yeah, only needed to know the VoidOnstart though |