Game crashes on launch and get Black Box - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Game crashes on launch and get Black Box (/thread-11337.html) |
Game crashes on launch and get Black Box - fenris526 - 11-14-2011 Ok. I hit launch and get black box. I updated my chip to no avail. I have a 64 bit Toshiba satellite pro with an Intel® Core2 Duo CPU T5870 @ 2.00GHz and 4.00 GB RAM. RE: Game crashes on launch and get Black Box - jens - 11-14-2011 Post the hpl.log from Documents/Amnesia/Main or My Documents/Amnesia/Main RE: Game crashes on launch and get Black Box - fenris526 - 11-14-2011 Version 1.20 - sD8969D29-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Mobile Intel® 4 Series Express Chipset Family Version: 2.1.0 - Build 8.15.10.2413 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 2 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 - Intel Build 8.15.10.2413 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Setting up G-Bugger: type: 0 texturenum: 3 RE: Game crashes on launch and get Black Box - plutomaniac - 11-14-2011 http://www.frictionalgames.com/forum/thread-11183.html Question 1 --> Notice 1 RE: Game crashes on launch and get Black Box - fenris526 - 11-15-2011 so how do I fix it...do I need to go and get a new card...how would I do that? RE: Game crashes on launch and get Black Box - jens - 11-15-2011 It is not possible to fix, the computer is unfortunately below the specified requierments to run the game. As it is a laptop it is not possible to change the hardware. RE: Game crashes on launch and get Black Box - fenris526 - 11-15-2011 :/ that's disappointing. I will just have to try it on my desktop. Thanks for the help I really appreciate it and great work on the Penumbra series I really enjoyed them |