Exporting the Grunt as FBX - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Exporting the Grunt as FBX (/thread-11353.html) |
Exporting the Grunt as FBX - NylePudding - 11-15-2011 I have just downloaded Maya, and here's what I want to do. I want to open the grunt mesh in Maya and export it as a FBX file format. So how would I exactly do this in Maya, I am very new to it. Thanks. =] RE: Exporting the Grunt as FBX - Tanshaydar - 11-15-2011 You need to install and use OpenCollada plugin. RE: Exporting the Grunt as FBX - NylePudding - 11-15-2011 (11-15-2011, 04:04 PM)Tanshaydar Wrote: You need to install and use OpenCollada plugin.I've just installed it, but how exactly do you use it? Like I said I'm a bit of a noob when it comes to maya, sorry. RE: Exporting the Grunt as FBX - Tanshaydar - 11-15-2011 I used Maya only once. I guess it has something to do with activating the plugins. Since I don't have Maya installed on my PC now, I can't say where to activate it. RE: Exporting the Grunt as FBX - NylePudding - 11-15-2011 (11-15-2011, 04:16 PM)Tanshaydar Wrote: I used Maya only once. I guess it has something to do with activating the plugins. Since I don't have Maya installed on my PC now, I can't say where to activate it.It's no problem, I've managed to figure it out. |