Using an item on an item? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Using an item on an item? (/thread-11560.html) |
Using an item on an item? - i3670 - 11-28-2011 What's the engine script for using an item, for example a knife, on another item, for example a grunts dismembered chest? RE: Using an item on an item? - flamez3 - 11-28-2011 void OnStart() { AddUseItemCallback("", "knife", "grunt_chest", "interact1", true); } void interact1(string &in asItem, string &in asEntity) { stuff you want to happen } If you need me to explain it just comment. RE: Using an item on an item? - i3670 - 11-28-2011 It's so obvious,really. Thanks Flamez RE: Using an item on an item? - flamez3 - 11-29-2011 (11-28-2011, 04:33 PM)i3670 Wrote: It's so obvious,really. Thanks Flameznp |