Thunder lights ? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Thunder lights ? (/thread-11638.html) |
Thunder lights ? - narutohokager - 12-03-2011 Hi everybody So I would like to make thunder as in the beginning of the game when Daniel wake up. How do that ? Thank RE: Thunder lights ? - Statyk - 12-03-2011 (12-03-2011, 06:21 PM)narutohokager Wrote: Hi everybodyIt's a little hard to explain, though I made recurring lightning in my custom menu background. Are you trying to script one or two flashes, or will it be constant? RE: Thunder lights ? - narutohokager - 12-04-2011 With SetEntityActive you want say ? Like this : Quote:Vois OnStart() RE: Thunder lights ? - Your Computer - 12-04-2011 You don't use SetEntityActive for lights; you have to use SetLightVisible. RE: Thunder lights ? - Statyk - 12-04-2011 Yes, and I suggest taking the timer down to maybe 0.8f because 1.7 seconds is a pretty long flash for lightning. RE: Thunder lights ? - narutohokager - 12-04-2011 Thank you, i will do it and I tell you then |