[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - WALP - 02-16-2013 Wow I really like these 2. Even if it's simple and standard assets these screenshots have a special look and style to them, one I havent seen done before in amnesia. RE: Screenshot criticism thread - FlawlessHappiness - 02-16-2013 (02-16-2013, 05:35 PM)martinnord Wrote: Wow I really like these 2. Even if it's simple and standard assets these screenshots have a special look and style to them, one I havent seen done before in amnesia. Thanks RE: Screenshot criticism thread - FlawlessHappiness - 02-16-2013 (02-16-2013, 06:42 PM)Robosprog Wrote: To BeeKayK, I love the bridge area, but the walls seem really bland and boring, add some features to them? The lighting is really nice and does give the impression of water very well, and the first again seems a bit bland, but the water and lighting is very nice overall, with a bit of time adding detail and some more features it will be a very good area. When you say they are bland, is it decals they miss, or do you have something else in mind? RE: Screenshot criticism thread - FlawlessHappiness - 02-16-2013 (02-16-2013, 07:01 PM)Robosprog Wrote:(02-16-2013, 06:56 PM)BeeKayK Wrote:(02-16-2013, 06:42 PM)Robosprog Wrote: To BeeKayK, I love the bridge area, but the walls seem really bland and boring, add some features to them? The lighting is really nice and does give the impression of water very well, and the first again seems a bit bland, but the water and lighting is very nice overall, with a bit of time adding detail and some more features it will be a very good area. Yea ok I am going to place some pipes too, to make it work with the story (Of the CS) RE: Screenshot criticism thread - No Author - 02-17-2013 (02-16-2013, 05:10 PM)BeeKayK Wrote: Yea, so i started playing with water... I like it ! But the screenshots look pretty dark. Did you forget to put a light source or the maps are like that ? RE: Screenshot criticism thread - PutraenusAlivius - 02-17-2013 If you add a water plane in an level, it looks almost invisible. How do i make the area where there's water to look different? RE: Screenshot criticism thread - No Author - 02-17-2013 (02-17-2013, 05:17 AM)JustAnotherPlayer Wrote: If you add a water plane in an level, it looks almost invisible. How do i make the area where there's water to look different? Make it 0.5 at the plane option. 0.25 if you have to. RE: Screenshot criticism thread - PutraenusAlivius - 02-17-2013 (02-17-2013, 05:22 AM)No Author Wrote:OK, thanks. I'll take note of that when i got home. I'm at Puncak right now.(02-17-2013, 05:17 AM)JustAnotherPlayer Wrote: If you add a water plane in an level, it looks almost invisible. How do i make the area where there's water to look different? RE: Screenshot criticism thread - No Author - 02-17-2013 (02-17-2013, 05:26 AM)JustAnotherPlayer Wrote:(02-17-2013, 05:22 AM)No Author Wrote:OK, thanks. I'll take note of that when i got home. I'm at Puncak right now.(02-17-2013, 05:17 AM)JustAnotherPlayer Wrote: If you add a water plane in an level, it looks almost invisible. How do i make the area where there's water to look different? Puncak sucks ! Lol. RE: Screenshot criticism thread - PutraenusAlivius - 02-17-2013 New screenshots; So, i kept thinking about the Cellar. I made the cellar to look very old. But it's raining, and what rain can do to an old building? The answer, make it leak. So i add water to leak, adding the effect that it is leaking due to it's an old building. |