![]() |
Why the hell wont this work?! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Why the hell wont this work?! (/thread-11766.html) |
Why the hell wont this work?! - Brute - 12-09-2011 //////////////////////////// // Run first time starting map void OnStart() { AddEntityCollideCallback("LeverExit" , "ShelfDestroyer" , "OpentheExit" , true , 1); } //////////////////////////// // Run when entering map void OnEnter() { } //////////////////////////// // Run when leaving map void OnLeave() { } //////////////////////////// // Actual functions void OpentheExit(string &in asParent, string &in asChild, int alState) { SetEntityActive("SHELF", false); PlaySoundAtEntity("", "levelexitopen.snt", "LeverExit", 0.5f, false); } ==================================================== Help, I am freaking out! ![]() The Shelf didn't dissapear! RE: Why the hell wont this work?! - flamez3 - 12-09-2011 (12-09-2011, 03:30 PM)Brute Wrote: ////////////////////////////Some entities don't deactivate in amnesia. Such as the desk and tables. RE: Why the hell wont this work?! - Acies - 12-09-2011 Some entities cannot be set to SetEntityActive = false. You can circumvent this by opening the shelf in ModelEditor and set the "static" to "Object + static". Then save it as a new .ent file. Place that new entity instead of the shelf and you should be set to go. RE: Why the hell wont this work?! - flamez3 - 12-09-2011 (12-09-2011, 03:45 PM)Acies Wrote: Some entities cannot be set to SetEntityActive = false. You can circumvent this by opening the shelf in ModelEditor and set the "static" to "Object + static". Then save it as a new .ent file. Place that new entity instead of the shelf and you should be set to go.Thanks, handy to know if I need something like that done. ^^ RE: Why the hell wont this work?! - Brute - 12-09-2011 Oh my goodness! Are you guys kidding me??? XD So many hours, just to knowing THIS?! Thanks guys, it work now! ![]() |