Doing a Presentation on FG - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Doing a Presentation on FG (/thread-11808.html) Pages:
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RE: Doing a Presentation on FG - Wooderson - 12-14-2011 One of the key elements of earning a good grade in English is the ability to clearly compare the difference and similarities of titles. So it would be a good idea to do it even if there isn't a lot to compare. RE: Doing a Presentation on FG - J.R.S.S. - 12-15-2011 "You look down that dreary hall...knowing that you can not escape. Go ahead and try to go back, keep lighting those matches, run while you still have those last breaths to use...remember though...in Amnesia, you can not forget fear." Fear is Amnesia. Remember that. RE: Doing a Presentation on FG - Kman - 12-15-2011 Definitely go over all the money struggles they were having while developing amnesia and how they got over them. RE: Doing a Presentation on FG - BrooksyFC - 12-15-2011 I'd still compare them. Penumbra has better puzzles and I find the atmosphere in the game better cause, in Overture, there is no escape, just trapped in a mine with no known escape. Amnesia's puzzles aren't as good, but the effects and sounds are amazing, but with all the windows, you kinda have that sense of freedom of the outside world (I'll stop going on now ). Look at some of the other forums for some ideas and just list about 3 or 4 different points for each. With future plans, nothing yet. Got some screenshots/video of a terrain generator for the new engine, so I'm expecting it to be a bit more free roam with larger places to explore. Nothing on creatures or settings or a name, but they have said that it's not going to be as "horror based" RE: Doing a Presentation on FG - Wooderson - 12-15-2011 Hmm, I never knew FG had money issues while making Amnesia... I know that they're a very small team with a small budget, but were they in debt or something? RE: Doing a Presentation on FG - Gunslingerjh - 12-18-2011 (12-15-2011, 06:18 PM)Lucke Wrote: Hmm, I never knew FG had money issues while making Amnesia... I know that they're a very small team with a small budget, but were they in debt or something?I think it was because they used a publisher to distribute the penumbra games (Paradox Interactive). While FG needed the money, Paradox took huge amounts away from FG. Result: Amnesia doesn't have a publisher. Everything they sell is almost 100% for FG. Also mention the 2 game engines they developed: HPL1 (Penumbra series), HPL2 (Amnesia) and HPL3 (In development for next game). Also: HPL = Howard Philip Lovecraft --> Huge inspiration for FG RE: Doing a Presentation on FG - Wooderson - 12-19-2011 Thanks for that! I'll post some updates and stuff like how i'll layout the presentation so you guys can judgw RE: Doing a Presentation on FG - RawkBandMan - 12-22-2011 HPL is Howard Philip Lovecraft? Philip = Penumbra protoganist Howard = Philip's father O_O RE: Doing a Presentation on FG - Wooderson - 12-22-2011 Hmm... That may be a easter egg Very well spotted. RE: Doing a Presentation on FG - Gunslingerjh - 12-27-2011 (12-22-2011, 04:08 AM)Lucke Wrote: Hmm... That may be a easter eggYes it is said that they did that intentionally! |