Hermoor's models II - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Hermoor's models II (/thread-11966.html) |
RE: Hermoor's models II - Kman - 12-22-2011 (12-22-2011, 04:45 PM)Hermoor Wrote: [b]kman[/b] : The monster from minecraft, he is just a black shape. For something like that to look good it needs to have particles or some kind of smoke or something coming out of it.ummm... you're thinking of endermen. endermen are based off the slenderman mythos. one is an enemy in a video game, another is a monster created by internet people. here's an image of him: Spoiler below!
he's also the main "bad guy" i guess you could say on this webshow marble hornets if you need another example. willing to reconsider? RE: Hermoor's models II - Danny Boy - 12-22-2011 (12-22-2011, 11:33 PM)kman Wrote:hey hmmm i wouldn't be exactly a 3D object.... but if it is endermen from minecraft think i could change the water lurker so it looks exactly like him! i have done something similar in a.....mod.... if you want him pm me and i'll try to help you but i can only help you 24 december >.> cuss i have to finish dark room 2 first.(12-22-2011, 04:45 PM)Hermoor Wrote: [b]kman[/b] : The monster from minecraft, he is just a black shape. For something like that to look good it needs to have particles or some kind of smoke or something coming out of it.ummm... you're thinking of endermen. endermen are based off the slenderman mythos. one is an enemy in a video game, another is a monster created by internet people. here's an image of him: RE: Hermoor's models II - Kman - 12-23-2011 (12-22-2011, 11:58 PM)Danarogon Wrote:haha it wasn't actually for anything specific, it's just that i would be thinking about using it in the future nothing really urgent.(12-22-2011, 11:33 PM)kman Wrote:hey hmmm i wouldn't be exactly a 3D object.... but if it is endermen from minecraft think i could change the water lurker so it looks exactly like him! i have done something similar in a.....mod.... if you want him pm me and i'll try to help you but i can only help you 24 december >.> cuss i have to finish dark room 2 first.(12-22-2011, 04:45 PM)Hermoor Wrote: [b]kman[/b] : The monster from minecraft, he is just a black shape. For something like that to look good it needs to have particles or some kind of smoke or something coming out of it.ummm... you're thinking of endermen. endermen are based off the slenderman mythos. one is an enemy in a video game, another is a monster created by internet people. here's an image of him: RE: Hermoor's models II - Vipes - 12-24-2011 There is a few things I need for my custom story, if you'll willing to take a crack at it. Of course, if they are made, care to give me a link to the files? -Electric Lights- Victorian style table lamps, about 2-3 different designs Victorian style dome lights. (Dome lights are the things that are on the ceiling.) -Trophies- Stuffed Bears, mounted Deer heads, ect. Bear skinned rug -Pool- Pool Table Pool Cue Pool Balls Pool Cue Rack -Mirrors- Unbroken wall Unbroken small fancy Unbroken standing mirror Unbroken desk mirror -Fireplaces- Fancy, Victorian style fireplaces. 2-3 would do. Thats all I need I think. RE: Hermoor's models II - Kman - 12-24-2011 You're not gonna be able to get an unbroken mirror made, since there isn't any model for the character, and because of that it would look like the player is just some invisible floating camera. Also, the only way I could think of you mirroring a room is if you construct the exact same room on the other side of it, but just flipped around. RE: Hermoor's models II - Vipes - 12-24-2011 (12-24-2011, 05:07 AM)kman Wrote: You're not gonna be able to get an unbroken mirror made, since there isn't any model for the character, and because of that it would look like the player is just some invisible floating camera. Also, the only way I could think of you mirroring a room is if you construct the exact same room on the other side of it, but just flipped around.I don't mind that the character is seen not in the mirror. And I can not do they way you said based on my CS's layout. RE: Hermoor's models II - Your Computer - 12-24-2011 If world reflection is on and the texture is a water texture, then it should be able to reflect the room. RE: Hermoor's models II - Vipes - 12-24-2011 (12-24-2011, 05:26 AM)Your Computer Wrote: If world reflection is on and the texture is a water texture, then it should be able to reflect the room.Did a quick test, I may have done it wrong, but it did not. RE: Hermoor's models II - EpicLisbe - 12-28-2011 new enemy for my custom story please i would use it outside like coming from bushes pretty small like this http://tinyurl.com/3kc39sz RE: Hermoor's models II - xdeath - 01-05-2012 Could I get a pack of matches, or a lighter and lighter fluid. I need a more modern substitute for tinderboxes. |