Hermoor's models II - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Hermoor's models II (/thread-11966.html) |
RE: Hermoor's models II - Cranky Old Man - 04-16-2012 (04-16-2012, 01:59 PM)Hermoor Wrote:There's still a lot of story maps to make, but when the time comes, I will learn to animate it. I've had only small experience of bone animations, but I'm dedicated.(04-16-2012, 11:43 AM)Cranky Old Man Wrote: First of all: Yaay!Completely lack of waist huh...you can see that even samara has a waist. RE: Hermoor's models II - Hermoor - 04-19-2012 Ok the model is done, changing it isn't possible at this point...or it is but I won't do it. Texturing will happen as soon as I got the time. You want it to be like Samara right from the ring? Just one question you want the creepy face...or a sweet girl's face? http://1.bp.blogspot.com/-ntCRsgIHxmE/ToePu6zHN3I/AAAAAAAAAL8/OcsWSuK_BtM/s1600/samara_ring.jpg http://t3.gstatic.com/images?q=tbn:ANd9GcRuTcXOTy0MI0YOIcqvIEcGtg7wXSGohl7dUgyI_IP34os93aNICuxh5TIg RE: Hermoor's models II - Cranky Old Man - 04-19-2012 (04-19-2012, 03:45 PM)Hermoor Wrote: Ok the model is done, changing it isn't possible at this point...or it is but I won't do it. Texturing will happen as soon as I got the time. You want it to be like Samara right from the ring? Just one question you want the creepy face...or a sweet girl's face?Well, Samara is the best estimate. If it needs any finishing touches, I can probably learn to do them myself. The creepy Samara with the rotting skin, of course. RE: Hermoor's models II - Hermoor - 04-20-2012 Ok started the texturing, here is a little wip. Don't worry nothing is done yet. RE: Hermoor's models II - Cranky Old Man - 04-20-2012 (04-20-2012, 04:08 PM)Hermoor Wrote: Ok started the texturing, here is a little wip. Don't worry nothing is done yet.Looks good! Could you make her sleeves two times as loose and 2.5 decimeter longer, though, so that we clearly see her wrists, but not much after that? Also, most of her face will be covered by hair anyway, so don't focus too much on that. RE: Hermoor's models II - Hermoor - 04-20-2012 Well I could make her sleeves looser as in hanging further down. Though I don't think I can make them too loose since I don't think you will animate the cloth...when her arms would be moving around the cloth would be stiff...which would look odd. So I think we should try to keep it not so loose...but then again maybe you will be animating her cloth. I thought you said you had never animated anything in which case I doubt you will be able to animate her moving around...and animate a cloth simulation on top of that. If you think you can do it I maybe could make the sleeves a bit looser. However at this point it's not possible to make her sleeves longer as in going further down her arm. I was following this when I modeled her hair...this is also what I'm looking at for the face. So I think quite a lot of the face will be seen, plus it just so happens to be the face that is most fun to texture so if you don't mind I'm going to try to make it super creepy...maybe some warts and dry skin...paler of course. Dark rings under her eyes... http://1.bp.blogspot.com/-ntCRsgIHxmE/ToePu6zHN3I/AAAAAAAAAL8/OcsWSuK_BtM/s1600/samara_ring.jpg Right now she looks grim, I want to get that facial expression of disgust... RE: Hermoor's models II - Datguy5 - 04-20-2012 That girl is looking amazing!Keep up the good work.And btw can i use that too? RE: Hermoor's models II - Cranky Old Man - 04-20-2012 (04-20-2012, 05:01 PM)Datguy5 Wrote: That girl is looking amazing!Keep up the good work.And btw can i use that too?I intended it to be both for me and for the sake of the community, and my story will take time, so personally I have nothing against you or anyone using it. (Be sure to credit Hermoor.) PS. If you make her a flying Jesus, I will haunt you. Please don't. (04-20-2012, 04:48 PM)Hermoor Wrote: Well I could make her sleeves looser as in hanging further down. Though I don't think I can make them too loose since I don't think you will animate the cloth...when her arms would be moving around the cloth would be stiff...which would look odd. So I think we should try to keep it not so loose...but then again maybe you will be animating her cloth. I thought you said you had never animated anything in which case I doubt you will be able to animate her moving around...and animate a cloth simulation on top of that.You go with what you think looks best. I will try to animate the model later, but other people won't be as skilled, and I might require Maya, and that software costs serious money. RE: Hermoor's models II - Datguy5 - 04-20-2012 Dont worry i dont make flying jesuses anymore XD And is she an enemy or just a ragdoll? RE: Hermoor's models II - Cranky Old Man - 04-20-2012 (04-20-2012, 05:30 PM)Datguy5 Wrote: Dont worry i dont make flying jesuses anymore XD And is she an enemy or just a ragdoll?She'll be a ragdoll, at least until somebody animates her. ...so there's not much you can do with her yet. |