Locked and Unlocked doors§ - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Locked and Unlocked doors§ (/thread-12077.html) |
Locked and Unlocked doors§ - jessehmusic - 12-25-2011 void OnStart() { AddUseItemCallback("", "Old Door key", "mansion_5", "KeyOnDoor", true); AddUseItemCallback("", "Hidden Key", "cabinet_metal_1", "KeyOnDoor", true); } void KeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("mansion_6", false, true); PlaySoundAtEntity("", "unlock_door.snt", "mansion_6", 0.0f, true); SetSwingDoorLocked("cabinet_metal_1", false, true); PlaySoundAtEntity("", "unlock_door.snt", "cabinet_metal_1", 0.0f, true); } My doos wont be locked RE: Locked and Unlocked doors§ - Your Computer - 12-25-2011 Be more specific. RE: Locked and Unlocked doors§ - SpudroSpadre - 12-26-2011 (12-25-2011, 08:45 PM)jessehmusic Wrote: void OnStart()I bolded the text that might be your problem. |