Frictional Games Forum (read-only)
[ART] Trouble with Joints - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: [ART] Trouble with Joints (/thread-12090.html)



Trouble with Joints - Krymtel - 12-26-2011

Hey guys,

I've been working on my Amnesia monster and I am nearly ready to announce my total conversion, and I'm really excited, but I have a big problem with my model. When I export it to Amnesia, everything looks great except for the fact that the model doesn't show any changes to the scale of joints I made in Maya. Can Amnesia accept joint scaling or only rotation?

Thanks in advance Big Grin
Oh man... I just realized most of the joints on the model don't move in amnesia for some reason

Any help please?




RE: Joints and Scaling - Mine Turtle - 12-26-2011

(12-26-2011, 10:54 AM)Krymtel Wrote: Hey guys,

I've been working on my Amnesia monster and I am nearly ready to announce my total conversion, and I'm really excited, but I have a big problem with my model. When I export it to Amnesia, everything looks great except for the fact that the model doesn't show any changes to the scale of joints I made in Maya. Can Amnesia accept joint scaling or only rotation?

Thanks in advance Big Grin
Oh man... I just realized most of the joints on the model don't move in amnesia for some reason

Any help please?
sure you've exported the files correctly?


RE: Joints and Scaling - Krymtel - 12-26-2011

(12-26-2011, 02:02 PM)darkadders Wrote:
(12-26-2011, 10:54 AM)Krymtel Wrote: Hey guys,

I've been working on my Amnesia monster and I am nearly ready to announce my total conversion, and I'm really excited, but I have a big problem with my model. When I export it to Amnesia, everything looks great except for the fact that the model doesn't show any changes to the scale of joints I made in Maya. Can Amnesia accept joint scaling or only rotation?

Thanks in advance Big Grin
Oh man... I just realized most of the joints on the model don't move in amnesia for some reason

Any help please?
sure you've exported the files correctly?
Yes, animation box is checked and everything else is default


RE: Joints and Scaling - Statyk - 12-26-2011

(12-26-2011, 02:25 PM)Krymtel Wrote: Yes, animation box is checked and everything else is default
are there any error/warning messages? And do you have the OpenCollada exporter plug-in turned on?




RE: Joints and Scaling - Krymtel - 12-26-2011

(12-26-2011, 04:31 PM)Statyk Wrote:
(12-26-2011, 02:25 PM)Krymtel Wrote: Yes, animation box is checked and everything else is default
are there any error/warning messages? And do you have the OpenCollada exporter plug-in turned on?
I do have the OpenCollada exporter plug-in turned on. I don't get any error messages which kind of sucks. Any other ideas? I've come this far and I really can't stop now Undecided