SetMessage help! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: SetMessage help! (/thread-12340.html) |
SetMessage help! - KSukoshi - 01-04-2012 Hello, somebody can help a freaking newb ? XD I do not quite understand one thing on hlp2. How can put two SetMessage in the void OnStart() after another? Code: SetMessage("Intro", "msg1", 4.0f); when the SetMessage with "msg1" ends. how i can initialize other SetMessage after this? Sorry if my english is bad, my native language is japanese, and i'm learning portuguese. XD RE: SetMessage help! - flamez3 - 01-04-2012 You have to use timers, Use this in the normal function block: Quote:AddTimer("timer_1", 4.2f, "Timer_1"); And this in a new block Quote:void Timer_1(string &in asTimer) RE: SetMessage help! - KSukoshi - 01-04-2012 Wow, it's easy, I can not believe I did not understand, now I understand what it is for the timers. i think... XD But it's work! Thanks |