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[SCRIPT] Need help Text when trying open door - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Need help Text when trying open door (/thread-12512.html) |
Need help Text when trying open door - jessehmusic - 01-10-2012 hello got a issue with my door , i tryed script a text med open lockeddoor_1 but didnt work ![]() RE: Need help Text when trying open door - flamez3 - 01-10-2012 (01-10-2012, 03:58 PM)jessehmusic Wrote: i tryed script a text med open lockeddoor_1 but didnt workDid not understand that at all, but I think you want locked door to have text saying you need to get something. I'm assuming this is a level door: SetLevelDoorLockedText(string& asName, string& asTextCat, string& asTextEntry); Displays a message when interacting with a locked level door. asName - internal name asTextCat - the category in the .lang file asTextEntry - the entry in the .lang file If it's not, just use; SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction); Calls a function when the player interacts with a certain entity. Callback syntax: void MyFunc(string &in asEntity) asName - internal name asCallback - function to call abRemoveOnInteraction - determines whether the callback should be removed when the player interacts with the entity http://wiki.frictionalgames.com/hpl2/amnesia/script_functions#player RE: Need help Text when trying open door - BlueFury - 01-10-2012 I'm sorry but could you use some proper grammar? No offense, i understand that it's not your native language but should it be like this? Quote: Hello, i have an issue with my door, i tried to script a text med open lockeddoor_1, but it didn't work. Does anyone here have a tip on why the text didn't show at all? |