Few questions about putting music in my maps - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Few questions about putting music in my maps (/thread-12915.html) |
Few questions about putting music in my maps - finScript - 01-28-2012 I put music in my map, but it wont stop, if Grunt or Brute comes around. It won't stop, if I exit the map to the main menu, but only if I close the whole game. What should I do? RE: Few questions about putting music in my maps - Your Computer - 01-28-2012 How did you put music in your map? RE: Few questions about putting music in my maps - finScript - 01-29-2012 Code: void OnStart() RE: Few questions about putting music in my maps - Your Computer - 01-29-2012 I was unable to duplicate your issue on my system. RE: Few questions about putting music in my maps - Ninami - 02-06-2012 If you still have this problem, you should change the "0" to "1". alPrio - priority of the music. Note that only the music with the highest priority can be heard! 0 - highest, 1 - lower, etc So if it's 0 then this music has the highest priority in the game, which means no other music will play. Or change it to even lower priority than 1, maybe 4-5 just to be sure that "Background" music has lowest priority, in case a monster spawn for example. RE: Few questions about putting music in my maps - Elven - 02-06-2012 Actually with music it is only thing what is wrong in wiki. 0 is highest priority with sounds. It only applies to sound. In music it is opposite, bigger the number, bigger priority it has |