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Position a Corpse? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Position a Corpse? (/thread-12926.html) |
Position a Corpse? - TheDanny942 - 01-28-2012 Is there any way to move the body parts around? Thanks RE: Position a Corpse? - Tripication - 01-29-2012 Other than making a new model or laying the corpse on random entites and then removing those entites, i rhink the corpse is pretty much stuck in its original state. I havent yet seen a mod with a repositioned corpse. RE: Position a Corpse? - MrBigzy - 01-29-2012 For models that have moving joints, you can't reposition them in real-time in the level editor. The only thing you could do hackishly is add a force to a body part at the start of a level's script to make it go into position through trial and error. RE: Position a Corpse? - TheDanny942 - 01-29-2012 That kind of sucks :/ I guess what can you do right? RE: Position a Corpse? - MrBigzy - 01-29-2012 Yea, hopefully it will be an added feature to HPL3. ![]() RE: Position a Corpse? - TheDanny942 - 01-29-2012 (01-29-2012, 05:54 AM)MrBigzy Wrote: Yea, hopefully it will be an added feature to HPL3.Yep, this is an pretty good engine, but there's always room to improve! ![]() RE: Position a Corpse? - Dobbydoo - 01-29-2012 You can use block boxes too. Just place them so that he falls the way you want, and then remove them (or keep them, your choice). |