How to make a hint? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How to make a hint? (/thread-12963.html) |
How to make a hint? - TheDanny942 - 01-30-2012 In one part of my custom story, you hear monster, noises, and a monster comes out. I want to make a message go on screen that says something like, "Quick! Find a place to hide!" So I know there is a script function "Give Hint." My real question is how to configure the .lang file for this, I'm assuming the entry goes under journal? Any help is appreciated. RE: How to make a hint? - Your Computer - 01-30-2012 You can specify the category through the GiveHint function. RE: How to make a hint? - Shadowfied - 01-30-2012 If you just want a normal message appearing the simplest way would be to use SetMessage. SetMessage("LangCategoryHere", "LangEntryHere", 0); LangCategory = Category name in the extra_english.lang file LangEntry = Entry name in that same category 0 = Time to display. If you put 0 the game will decide automatically how long it will stay on screen depending on how long the message is, which is really awesome. I use SetMessage for any messages and it's very quick and easy. RE: How to make a hint? - TheDanny942 - 01-31-2012 Ok guys does this look ok? .lang file <CATEGORY Name="Messsage"> <Entry Name="Message_Run_Message">Do not attempt to fight, hide.</Entry> </CATEGORY> .hps file GiveHint ("Run", "Message", "Run", 8); RE: How to make a hint? - Your Computer - 01-31-2012 (01-31-2012, 02:47 AM)TheDanny942 Wrote: Ok guys does this look ok? There is no prefix and suffix for GiveHint entries. RE: How to make a hint? - TheDanny942 - 01-31-2012 (01-31-2012, 03:01 AM)Your Computer Wrote:Sorry for my noobieness but what do you mean? I mean I know what prefixes and suffixes are, but do you mean like you cannot have them or what? I'm a bit confused sorry.(01-31-2012, 02:47 AM)TheDanny942 Wrote: Ok guys does this look ok? RE: How to make a hint? - Your Computer - 01-31-2012 (01-31-2012, 03:07 AM)TheDanny942 Wrote: Sorry for my noobieness but what do you mean? I mean I know what prefixes and suffixes are, but do you mean like you cannot have them or what? I'm a bit confused sorry. I mean, GiveHint("Run", "Message", "Run", 8) implies Code: <CATEGORY Name="Message"> RE: How to make a hint? - TheDanny942 - 01-31-2012 (01-31-2012, 03:45 AM)Your Computer Wrote:Oh I see! Thanks alot man(01-31-2012, 03:07 AM)TheDanny942 Wrote: Sorry for my noobieness but what do you mean? I mean I know what prefixes and suffixes are, but do you mean like you cannot have them or what? I'm a bit confused sorry. |