Script? Monster Run! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Script? Monster Run! (/thread-13027.html) |
Script? Monster Run! - Loveridge - 02-01-2012 Hello! Im working on a map where these lights turn on one by one. and when the last one turns on this monster spawns and comes towards you. Except he walks towards you for a few seconds. How can i make him start by sprinting? Thanks For any help you can give! Joe - GamingFtLols RE: Script? Monster Run! - Measuring - 02-01-2012 Hey, is this what you are looking for? Try that one and see what happens Spoiler below!
(02-01-2012, 09:05 PM)Loveridge Wrote: Hello! Im working on a map where these lights turn on one by one. and when the last one turns on this monster spawns and comes towards you. Except he walks towards you for a few seconds. How can i make him start by sprinting? Thanks For any help you can give! RE: Script? Monster Run! - Obliviator27 - 02-02-2012 ShowEnemyPlayerPosition should make the monsters immediately run. Not 100% on that one, but fairly sure. RE: Script? Monster Run! - flamez3 - 02-02-2012 (02-02-2012, 06:11 AM)Obliviator27 Wrote: ShowEnemyPlayerPosition should make the monsters immediately run. Not 100% on that one, but fairly sure.Yep. RE: Script? Monster Run! - Loveridge - 02-02-2012 (02-02-2012, 07:54 AM)flamez3 Wrote:Thanks All (Y)(02-02-2012, 06:11 AM)Obliviator27 Wrote: ShowEnemyPlayerPosition should make the monsters immediately run. Not 100% on that one, but fairly sure.Yep. |