Breakable Wall Help! Please! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Breakable Wall Help! Please! (/thread-13103.html) |
Breakable Wall Help! Please! - Loveridge - 02-04-2012 Hey I was wondering if you guys can give some help iwht making a breakable wall... mapping and scripting help if possible Much Appreaciated RE: Breakable Wall Help! Please! - xtron - 02-04-2012 Could you be more specific with "breakable wall"? throwing a chair at it? RE: Breakable Wall Help! Please! - Elven - 02-04-2012 As xtron said: Please more info! RE: Breakable Wall Help! Please! - Loveridge - 02-05-2012 We are wishing to throw a box at a wall and it to break down to a secret area Sorry for not enough details but thank you for your Intrest RE: Breakable Wall Help! Please! - Statyk - 02-05-2012 What wall label is it? Mansionbase, cellarbase, castlebase, etc... RE: Breakable Wall Help! Please! - xtron - 02-05-2012 You will have to edit the wall in the model editor so it's an entity. Then you can script so when your object hits the wall, the wall disappears and there's alot of smoke and sounds and it looks like you fucked it up. |