What's wrong with this script? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: What's wrong with this script? (/thread-13109.html) |
What's wrong with this script? - Strembitsky - 02-05-2012 Code: //=========================================== It is meant to poof away a monster once you enter the area. Whenever I try to open the map in Amnesia, the game stops responding with an always unique error message. RE: What's wrong with this script? - Elven - 02-05-2012 I recommend watching this: http://wiki.frictionalgames.com/hpl2/tutorials/scripting/article It gives you basic idea of scripting . There are more tutorials in wiki! RE: What's wrong with this script? - Strembitsky - 02-05-2012 (02-05-2012, 12:10 AM)Elven Wrote: I recommend watching this:I have! I also am currently following the tutorial on the wiki. Nothing is different in my code than the one on the wiki. Also, the error message always says that the code on the 13th line isn't right, so that means the function isn't written correctly. Could you please help? RE: What's wrong with this script? - Elven - 02-05-2012 [void FadeEnemyToSmoke(string& servant_grunt, bool abPlaySound);] must be FadeEnemyToSmoke("servant_grunt", true); RE: What's wrong with this script? - Your Computer - 02-05-2012 FYI, square brackets are normally used for accessing array indexes. RE: What's wrong with this script? - Strembitsky - 02-05-2012 (02-05-2012, 12:19 AM)Elven Wrote: [void FadeEnemyToSmoke(string& servant_grunt, bool abPlaySound);]Thank you oh so very much RE: What's wrong with this script? - Elven - 02-05-2012 Glad that I was helpful |