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[SOLVED] Opening/Closing Cabinets in the Script? - Printable Version

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+---- Thread: [SOLVED] Opening/Closing Cabinets in the Script? (/thread-13153.html)



[SOLVED] Opening/Closing Cabinets in the Script? - Strembitsky - 02-07-2012

I am trying to open a cabinet in my level using a script area. Currently, I am using this:

Code:
SetSwingDoorClosed("cabinet_nice_1", true, true);

for opening, and this:
Code:
SetSwingDoorClosed("cabinet_nice_1", false, true);

for closing. They both don't work. Assistance?

EDIT: Nevermind, I'm an idiot.

EDIT2: Only closing works. How could I get it to open?


RE: Opening/Closing Cabinets in the Script? - Your Computer - 02-07-2012

(02-07-2012, 01:08 AM)Strembitsky Wrote: EDIT2: Only closing works. How could I get it to open?

Should work the same as swing doors without a base: http://www.youtube.com/watch?v=VSZ_uWz-PeM&list=PLD326789BC99530C8&index=16