Frictional Games Forum (read-only)
Amnesia: A Machine For Pigs Discussion Topic Part 1 - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: A Machine For Pigs (https://www.frictionalgames.com/forum/forum-50.html)
+--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-51.html)
+--- Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1 (/thread-13197.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727


RE: [www.nextfrictionalgame.com] Amnesia Discussion - The Rock Worm - 06-15-2012

(06-15-2012, 05:02 PM)Tapetenmetzger Wrote: Very nice trailer (especially regarding music and sound in general (kudos to Mr. Justice!), + I've to admit I'm pleased to see some outdoor areas).

Keep up the great work so that even guys like me, who really like pigs and find nothing frightening or disgusting about them or the noises they make, shit their pants when they play the game!
Like you, I have to wonder how can they make something that sounds like a pig frightening?


RE: Monsters of Amnesia: A Machine for Pigs - The Rock Worm - 06-15-2012

(06-15-2012, 05:14 PM)Bridge Wrote:
(06-15-2012, 04:59 PM)The Rock Worm Wrote: Now that we've defined the Monster Rarity, it would be comparing the Pig-like monster from AAMP into this category. Right now it's a bit early to tell for certain, but we can guess. My guess, seeing that you can travel outside, I would assume something bigger is lurking outside while the Pig Monster is inside... so I think he's a Common Monster. Now what is the big, strong monster I'm not sure, but big enough to roam the streets.
They haven't even released a proper trailer yet, and you're already speculating what the number, type and frequency of the enemies will be (when we haven't even seen any enemy yet)? More than a bit premature.

EDIT: I also disagree that the Kaernks are the "annoying special enemy" you make them out to be. In fact, they are the strongest enemy in my opinion. Yes, you can jump on boxes to be safe, but when you are in their domain (the water), you are fucked (like being in the home of Mind Flayers). Running away from the Brutes in game is almost impossible but that's just because of the areas you encounter them in. You can still close doors and hide from normal enemies, and be relatively safe if you act quickly enough. But with Kaernks, if you are in the water they know you're there and there is no escape. Plus, you only really encounter a Kaernk once; the Kaernk in the well and the one that sometimes walks around in the Cistern (but doesn't come after you) don't count. So why aren't those the Strongest Monster, like the Rock Worm that only appears twice?
I know it way too early, but I wanted to get this thread up so that, as more information is out a place is ready to discuss it.

I realize that in the water, you can't easily evade detection from the Kaernk like the Rock Work is in the earth. Checking the ATDD maps, the Kaernk was in more places, but those areas were didn't start in the water and had lots of walking room (one large area you had to drain of water, that had two or so Kaernks). Finding a place for the Kaernk was tricky as it is (in terms of detection) similar to the Worm, you have to take its other attributes into account.

In a battle between a Grunt and Kearnk, for example, the Grunt would win every time (assuming a 1-on-1 battle). Grunts have their regeneration to keep them going (Kaernk has none), not to mention the Grunt can deal more damage (Grunt: 30-60, Kaernk: 30-45). If the Kaernk was as common as the Grunt, then he'd be placed in the Common Monsters category. However, seeing that he's not as common nor as tough as a Grunt (even though you can hide from him by means of a box at your head) he's in the Annoying Monster Category... if only just so.


RE: [www.nextfrictionalgame.com] Amnesia Discussion - PrinceCola - 06-15-2012

(06-15-2012, 04:24 PM)The Rock Worm Wrote:
(06-15-2012, 03:12 PM)NoName Wrote:
(06-15-2012, 03:09 PM)Dagrocks Wrote: Pffft, Too many of you are busy thinking that this is exactly how the finished game will be when It's coming out into October Tongue
I don't want to wait that long Undecided
I'm sure Frictional Games will post more trailers and such to help pass the time.
They just need to be careful with the trailers....spoilers and stuff Tongue


RE: [www.nextfrictionalgame.com] Amnesia Discussion - The Rock Worm - 06-15-2012

(06-15-2012, 06:47 PM)NoName Wrote:
(06-15-2012, 04:24 PM)The Rock Worm Wrote:
(06-15-2012, 03:12 PM)NoName Wrote:
(06-15-2012, 03:09 PM)Dagrocks Wrote: Pffft, Too many of you are busy thinking that this is exactly how the finished game will be when It's coming out into October Tongue
I don't want to wait that long Undecided
I'm sure Frictional Games will post more trailers and such to help pass the time.
They just need to be careful with the trailers....spoilers and stuff Tongue
If I were them, I would make any trailer with a monster(s) in it like a Monster Movie Trailer. Show only hints of it.


RE: [www.nextfrictionalgame.com] Amnesia Discussion - Paddy™ - 06-15-2012

If you watch the clip in slow motion you can see the trotter-hand of the monster coming through the door:

01 | 02 | 03


RE: [www.nextfrictionalgame.com] Amnesia Discussion - Darkchef - 06-15-2012

(06-15-2012, 08:10 PM)Paddy Wrote: If you watch the clip in slow motion you can see the trotter-hand of the monster coming through the door:

01 | 02 | 03
Looks like a pig/human hybrid. Very interesting....


RE: [www.nextfrictionalgame.com] Amnesia Discussion - The Rock Worm - 06-15-2012

(06-15-2012, 08:17 PM)Darkchef Wrote:
(06-15-2012, 08:10 PM)Paddy Wrote: If you watch the clip in slow motion you can see the trotter-hand of the monster coming through the door:

01 | 02 | 03
Looks like a pig/human hybrid. Very interesting....
Just as long as it's not a Pumba-like Pig Hybrid. Otherwise it would knock us out with its stink and kill us!


RE: My Own Amnesia: A Machine for Pigs Wallpaper - Damascus Rose - 06-15-2012

I think if you used the new logo with transparency so that only the text shows, it would be better.


RE: My Own Amnesia: A Machine for Pigs Wallpaper - Googolplex - 06-15-2012

You just used the first original artwork and put the logo in it.
Lol.


RE: [www.nextfrictionalgame.com] Amnesia Discussion - Googolplex - 06-15-2012

The trailer is great, nevertheless, the TDD scary gameplay trailer was much more better.
But I know, this is jsut a short teaser, shouldn't show too much of the game.