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Active/Desactive BillBoards - Printable Version

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Active/Desactive BillBoards - onv - 02-11-2012

Hello.

I'm trying to find a way to active or desactive a billboards , when entering an area.

I tryed "SetEntityActive("billboard_1", false); but the billboard is still show'd.
Anyone know if it's possible ?


Thanks


RE: Active/Desactive BillBoards - Your Computer - 02-11-2012

Just attach the billboard to a light and then turn off the light.


RE: Active/Desactive BillBoards - onv - 02-12-2012

Yea , i thinked about that , but i can't do it , because :

There is a trollface attached on a wall.When the player enter an area , i want the trollface not to be visible , and a exocist face to cover it.If i applies your suggestion , the trollface would not be seen , since the black(because there will be no light untill the callback is called)exocist face will cover the trollface , so : No scare at all ! Sad


RE: Active/Desactive BillBoards - flamez3 - 02-12-2012

You can't other than computer said unfortunately :/