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Amnesia: Crimson Reality (IN DEVELOPMENT) - Printable Version

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Amnesia: Crimson Reality (IN DEVELOPMENT) - Kodack - 02-13-2012

Hey guys and gals,

I'm working on a Amnesia mod/custom story called Amnesia: Crimson Reality, since this is going to take a while to make i might as well give you heads up now and give you some Preview screenshots (Note: these are screenshots are NOT fully finished and may looks different in the final mod)

[Image: amnesia2012021321000420.png]

[Image: amnesia2012021321002776.png]
[Image: amnesia2012021321003665.png]


[Image: amnesia2012021321453387.png]


Again these places in the game may look a bit different in release.

Feedback is much appreciated and i would love to hear what you think and Yes this will be a horror mod.

The story:

You play as a 10 year old boy named Dudley in search for his parents leading him to his worst nightmare!

Map Picture:

http://img585.imageshack.us/img585/1978/previewod.png

Please comment! Contact me at kod_113@hotmail.com

\\Kodack


RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - Crafter - 02-13-2012

Can i do Cross Counters? nah im just joking.

This is really starting to look good, i honestly have to say that Pic 4 looks rather astonishing.
Is the village going to be dark? Because day time is hard to do in Amnesia editor. The reason is it just does not look as good as the dark. Also, will there be size difference and will it feel like im a 10 year old boy? Like, pushing a chair as if it is as heavy as a boulder when in Amnesia: TDD


RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - Arvuti - 02-13-2012

(02-13-2012, 03:00 PM)Crafter Wrote: Can i do Cross Counters? nah im just joking.

This is really starting to look good, i honestly have to say that Pic 4 looks rather astonishing.
Is the village going to be dark? Because day time is hard to do in Amnesia editor. The reason is it just does not look as good as the dark. Also, will there be size difference and will it feel like im a 10 year old boy? Like, pushing a chair as if it is as heavy as a boulder when in Amnesia: TDD
Uhh, I really doubt that a 10 year old would be so weak that pushing a chair would be like pushing a boulder.


RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - kartanonperuna - 02-13-2012

Look good.But dont outdoor areas tend to lag?


RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - Sel - 02-13-2012

Why are the curtains on the outside of the windows?



RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - trollox - 02-13-2012

Why not Smile it looks good sel.


RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - flamez3 - 02-13-2012

(02-13-2012, 03:44 PM)Sel Wrote: Why are the curtains on the outside of the windows?
It actually looks out of place. But I understand why he did it.


RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - Crafter - 02-13-2012

(02-13-2012, 03:29 PM)Arvuti Wrote:
(02-13-2012, 03:00 PM)Crafter Wrote:
Uhh, I really doubt that a 10 year old would be so weak that pushing a chair would be like pushing a boulder.

Not IRL. I mean in amnesia's engine's case. I doubt a 10 year old would push a boulder that Daniel pushed around (Not to mention giant wooden supports) just as easily.


RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - Sel - 02-13-2012

(02-13-2012, 04:34 PM)trollox Wrote: Why not Smile it looks good sel.
No it doesn't, it looks stupid.



RE: Amnesia: Crimson Reality (IN DEVELOPMENT) - Your Computer - 02-13-2012

First thing i noticed was the ground was made of mostly wood, and that there were plants growing out of it.