Level_Editor Black Screen Error - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Level_Editor Black Screen Error (/thread-13346.html) Pages:
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Level_Editor Black Screen Error - Clanksits - 02-14-2012 I'm new to the whole Custom Stories, and creating, and I feel that my levels could impact the community with some training and hardwork, but before any of that comes into play I am having troubles simply opening my Level Editor. Here is the LevelEditor.log -------- THE HPL ENGINE LOG ------------ Engine build ID 20100819012504 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Intel® HD Graphics Family Version: 3.1.0 - Build 8.15.10.2372 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.40 - Intel Build 8.15.10.2372 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers and Headphones (IDT High Definition Audio CODEC)(OpenAL default) 1. Generic Software on Communications Headphones (IDT High Definition Audio CODEC) Trying to open device 'Generic Software on Speakers and Headphones (IDT High Definition Audio CODEC)'... Success! Number of mono sources: 32 Streaming setup: 2 Buffers x 524288 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- ----------------------------------------------------- LevelEditor Build ID: 20100913100747 ----------------------------------------------------- Created Entity Loader Added object type: Compound <Compound> Added object type: Light <BoxLight> Added object type: Light <PointLight> Added object type: Light <SpotLight> Added object type: Billboard <Billboard> Added object type: Particle System <ParticleSystem> Added object type: Sound <Sound> Added object type: Static Object <StaticObject> Added object type: Entity <Entity> StaticProp Added object type: Entity <Entity> CommentaryIcon Added object type: Entity <Entity> Object,Static Added object type: Entity <Entity> Object,Grab Added object type: Entity <Entity> Object,Push Added object type: Entity <Entity> Object,Slide Added object type: Entity <Entity> SwingDoor Added object type: Entity <Entity> Lever Added object type: Entity <Entity> Wheel Added object type: Entity <Entity> MultiSlider Added object type: Entity <Entity> Lamp Added object type: Entity <Entity> Button Added object type: Entity <Entity> Photocell Added object type: Entity <Entity> MoveObject Added object type: Entity <Entity> Item,Puzzle Added object type: Entity <Entity> Item,Coins Added object type: Entity <Entity> Item,Note Added object type: Entity <Entity> Item,Diary Added object type: Entity <Entity> Item,Lantern Added object type: Entity <Entity> Item,Health Added object type: Entity <Entity> Item,Sanity Added object type: Entity <Entity> Item,LampOil Added object type: Entity <Entity> Item,Tinderbox Added object type: Entity <Entity> Item,HandObject Added object type: Entity <Entity> Chest Added object type: Entity <Entity> OilBarrel Added object type: Entity <Entity> EmotionStone Added object type: Entity <Entity> NPC Added object type: Entity <Entity> LevelDoor Added object type: Entity <Entity> CritterBug Added object type: Entity <Entity> CritterSpider Added object type: Entity <Entity> Enemy_Grunt Added object type: Entity <Entity> Enemy_WaterLurker Added object type: Entity <Entity> PlayerHands Added object type: Entity <Entity> HandObject Added object type: Area <Area> Script Added object type: Area <Area> PosNode Added object type: Area <Area> Flashback Added object type: Area <Area> Sign Added object type: Area <Area> SlimeDamage Added object type: Area <Area> Examine Added object type: Area <Area> Insanity Added object type: Area <Area> Ladder Added object type: Area <Area> Liquid Added object type: Area <Area> Sticky Added object type: Area <Area> Rope Added object type: Area <Area> PathNode Added object type: Area <Area> PlayerStart Added object type: Primitive <Plane> Added object type: Decal <Decal> Added object type: FogArea <FogArea> ///////////////////////////////////////////////////////////////// // Resetting scene ///////////////////////////////////////////////////////////////// -------------------------------------------------------- Game Running -------------------------------------------------------- I'm going to re-download hpl_editor_suite, if this post is still here then the problem still remains. (Btw I am HP Windows 7 Home Premium 64-bit) RE: Level_Editor Black Screen Error - plutomaniac - 02-15-2012 http://www.frictionalgames.com/forum/thread-9942-post-89162.html#pid89162 RE: Level_Editor Black Screen Error - Clanksits - 02-15-2012 ]: When I finally got something that would somewhat work on the drive installation it said that Windows couldn't verify if it was compatible, and if it was not then it could 1.) Make my computer unstable or 2.) Make my computer not work AT ALL. The risks are too great, so unless I can get something that is for sure to help, I'm gonna be missing out on something I really wish I had. Is there any other way that I could bypass the problem/get more help on exact driver updates to help me with my problem? RE: Level_Editor Black Screen Error - plutomaniac - 02-15-2012 continue no matter what that says RE: Level_Editor Black Screen Error - Clanksits - 02-15-2012 Okay.. I tried it and apparently it wouldn't work anyway.. I think it's because when I downloaded it, it said it was Vista, which.. my computer is NOT vista, so I'm getting really annoyed that I can't choose, unless I'm doing something wrong. Maybe you can help me better identify my computer Operating System, please? RE: Level_Editor Black Screen Error - plutomaniac - 02-15-2012 You said that you are using Windows 7 Home Premium 64-bit in the first post. Anyway, you can find that by right clicking Computer > Properties RE: Level_Editor Black Screen Error - Clanksits - 02-16-2012 Well yeah, but everything on the site to download is apparently for Vista or XP giving me options of.. not really anything.. Lets start back at square 1 - I'm looking for an Intel Graphic Media Accelerrator For (HP) Windows 7 Home Premium. Since I'm not doing anything right, can you just send me a link to a direct download? RE: Level_Editor Black Screen Error - plutomaniac - 02-16-2012 http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=20841&ProdId=3231&lang=eng&OSVersion=Windows%207%20%20*&DownloadType=%0ADrivers%0A RE: Level_Editor Black Screen Error - Clanksits - 02-16-2012 Allright.. Now I've got what you sent me and my next challenge awaits.. After pressing "Have Disk" to select the new Graphic Card... well what do I do from there on :3 From the example set on the link you first gave me you selected something in the folder named "Graphics." The only thing in my Graphics folder is 2 other folders, Lang and MediaSDK, and igdlh.info What should I do? o.O RE: Level_Editor Black Screen Error - plutomaniac - 02-17-2012 step 10 says Select the file named igdlh.INF (not .info) |