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Unexpected end of file - ammislol - 02-22-2012 Hello. When I try to open my custom map i get an error telling me Unexpected end of file. I have 2 maps and i have no problem opening the other. And the script looks pretty much the same. The script look like this. Anyone can help me with this? So I dont get any more errors Thanks in advance void OnStart() { AddEntityCollideCallback("Player", "ScriptArea_15", "ActivateMonster1", false, 0); } void ActivateMonster1(string &in asParent, string &in asChild, int alState) { SetEntityActive("waterlurker_2", true); } void OnEnter() { AddEntityCollideCallback("Player", "pooarea", "func_slam", true, 1); } void func_slam(string &in asParent, string &in asChild, int alState) { SetSwingDoorClosed("mansion_1", true, true); PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false); PlaySoundAtEntity("", "react_scare.snt", "Player", 0, false); PlaySoundAtEntity("", "close_door.snt", "Player", 0, false); GiveSanityDamage(5.0f, true); SetPlayerActive(false); StartPlayerLookAt("mansion_1", 3.0f, 5.0f, ""); AddTimer("timer01", 1.5f, "StopLook"); void StopLook(string &in asTimer) { StopPlayerLookAt(); SetPlayerActive(true); } RE: Unexpected end of file - palistov - 02-22-2012 You need to close your braces in your func_slam function RE: Unexpected end of file - ammislol - 02-22-2012 (02-22-2012, 08:03 PM)palistov Wrote: You need to close your braces in your func_slam functionOh i found it, thank you |