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[SCRIPT] Can i make a lift/elevator go up and down? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Can i make a lift/elevator go up and down? (/thread-13706.html) |
Can i make a lift/elevator go up and down? - oscar1007 - 03-02-2012 Hello! If possible im planing to have a lift in my upcoming custom story. I want to use this entity: Entities/Gameplay/bridge_metal_vert Anyone know how to script it go up and down? It's suppose to go down when you use a key on another entity. Thank you everyone! RE: Can i make a lift/elevator go up and down? - flamez3 - 03-02-2012 SetMoveObjectState(string& asName, float afState); Moves an object to a certain state. asName - internal name afState - state of the object, 0 = closed, 1 = open, values inbetween are valid too! You'll probably have to animate it. RE: Can i make a lift/elevator go up and down? - Acies - 03-02-2012 Animated meshes does not collide with the player :/ RE: Can i make a lift/elevator go up and down? - flamez3 - 03-02-2012 (03-02-2012, 03:52 PM)Acies Wrote: Animated meshes does not collide with the player :/Well that pooped on my idea. RE: Can i make a lift/elevator go up and down? - jessehmusic - 03-02-2012 (03-02-2012, 02:26 PM)oscar1007 Wrote: Hello!Hmm....hope we get good answers here ![]() |