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Shades Of Clarity Episode I (Custom Story) - Printable Version

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RE: Shades Of Clarity Episode I (Custom Story) - RawkBandMan - 03-11-2012

(03-06-2012, 05:55 PM)drweavil Wrote: EDIT: I finished it, I liked it alot, I havnt seen a map like it ever which made it really good Smile
The only negative was the FPS lag...Played it with like ~20 fps
>complains about getting 20 FPS
>gets about 20-25 FPS constantly

YYeeaaahhhh...... (I'm talking about myself in the second bit :3)


Anyways, I will try this as soon as possible!


RE: Shades Of Clarity Episode I (Custom Story) - Descented Angel - 03-11-2012

(03-11-2012, 12:42 AM)XxRoCkBaNdMaNxX Wrote:
(03-06-2012, 05:55 PM)drweavil Wrote: EDIT: I finished it, I liked it alot, I havnt seen a map like it ever which made it really good Smile
The only negative was the FPS lag...Played it with like ~20 fps
>complains about getting 20 FPS
>gets about 20-25 FPS constantly

YYeeaaahhhh...... (I'm talking about myself in the second bit :3)


Anyways, I will try this as soon as possible!
That bad??? Anyway, I'm breaking the next episode into smaller peaces.




RE: Shades Of Clarity Episode I (Custom Story) - Dark Knight - 03-11-2012

ok then strange thing at the end,
Spoiler below!

i did all as you described - skull+pig+orb.
then monster run to me over the damn circle and disappears!
now i have message to escape, but how?
i cant pass through that closet, doors not opens
[Image: CFxKzs.jpg]

if i go downstairs - the gate are closed.
[Image: PLiPds.jpg]


WTF?


i see map simetimes buggy - when i reload my save, monster no visible Tongue creepy music continues, but he not exist



RE: Shades Of Clarity Episode I (Custom Story) - Descented Angel - 03-11-2012


(03-11-2012, 08:23 PM)Dark Knight Wrote: ok then strange thing at the end,
Spoiler below!

i did all as you described - skull+pig+orb.
then monster run to me over the damn circle and disappears!
now i have message to escape, but how?
i cant pass through that closet, doors not opens
[Image: CFxKzs.jpg]

if i go downstairs - the gate are closed.
[Image: PLiPds.jpg]


WTF?


i see map simetimes buggy - when i reload my save, monster no visible Tongue creepy music continues, but he not exist
Spoiler below!

Ok, that's a bug. I think the zombie is inside some wall or something. I made a fail safe for you. All you have to do is put the armchair from the first room (the one on the right) where the zombie used to stand before it started chasing you. The grate will disappear. Cheat... Wink Try downloading the new version in about 30'. Make sure it's v.1.1
Ready and uploaded. Just copy - paste and overwrite. Version 1.1. It's a temporary solution. I'll see what I can do to fix that for good.
Please leave feedback to let me know.




RE: Shades Of Clarity Episode I (Custom Story) - Dark Knight - 03-13-2012

ok mr. Angel,
v1.2. works excellent, now that fucking gate disappears!
i can finish a story, thanks for fix for people! Big Grin



RE: Shades Of Clarity Episode I (Custom Story) - Descented Angel - 03-13-2012

(03-13-2012, 10:08 PM)Dark Knight Wrote: ok mr. Angel,
v1.2. works excellent, now that fucking gate disappears!
i can finish a story, thanks for fix for people! Big Grin
I hope you liked it anyway! Confused





RE: Shades Of Clarity Episode I (Custom Story) - Kaizy - 03-15-2012

I'm having a bit of trouble with the map

Spoiler below!
I've reached the upside down room and acquired the 3 rods I assume I use in there. The trouble is none of them work. I can't leave because there is fire blocking my way back, so I'm stuck there meaning I have to solve the puzzle first. I tried placing each rod on each slot, trying all sorts of different combinations and orders but I'm getting no indications that any of them were correct. They simply make an odd sound when used, yet they never disappear from the inventory and nothing happens.

What am I doing wrong?


RE: Shades Of Clarity Episode I (Custom Story) - Descented Angel - 03-15-2012

(03-15-2012, 01:30 AM)Kaizy Wrote: I'm having a bit of trouble with the map

Spoiler below!
I've reached the upside down room and acquired the 3 rods I assume I use in there. The trouble is none of them work. I can't leave because there is fire blocking my way back, so I'm stuck there meaning I have to solve the puzzle first. I tried placing each rod on each slot, trying all sorts of different combinations and orders but I'm getting no indications that any of them were correct. They simply make an odd sound when used, yet they never disappear from the inventory and nothing happens.

What am I doing wrong?
Spoiler below!

The rods will disappear when you'll use them in the right order. You obviously took the Blue Room Instructions. You need to understand which rod goes where. Only one rod per hole (...). Also, watch what is being highlighted over each of the holes. It's a clock, a painting with Christ and a simple cabinet. Read the description of the rods carefully as well. If you still can't solve it and you need more help ask me again.





RE: Shades Of Clarity Episode I (Custom Story) - RawkBandMan - 03-17-2012

(03-11-2012, 01:23 AM)Descented Angel Wrote:
(03-11-2012, 12:42 AM)XxRoCkBaNdMaNxX Wrote:
(03-06-2012, 05:55 PM)drweavil Wrote: EDIT: I finished it, I liked it alot, I havnt seen a map like it ever which made it really good Smile
The only negative was the FPS lag...Played it with like ~20 fps
>complains about getting 20 FPS
>gets about 20-25 FPS constantly

YYeeaaahhhh...... (I'm talking about myself in the second bit :3)


Anyways, I will try this as soon as possible!
That bad??? Anyway, I'm breaking the next episode into smaller peaces.
Not just in your story, I get 20 FPS basically everywhere. If it's a very small room I'll get 30 or 40 FPS. I finished your story, and it was amazing. Good job Tongue




RE: Shades Of Clarity Episode I (Custom Story) - Kaizy - 03-18-2012

Alright, I finally finished it

Spoiler below!
It was a fairly well made map. Everything seemed laid out nice, good dialogue and puzzles. I wish I could have enjoyed going through much of the main area without experiencing so much lag (my computer sucks), but I could still see you put a lot of work into making the map look nice. Monster placement is good. I very much enjoyed that little ritual you had to complete on the top floor, and then having to lure the monster into the room. I havent seen anything like that before in these custom stories, so it was pretty cool. Im disappointed that the story was short, but I'm hoping to see more from you.

Overall, I enjoyed the story. Keep up the good work. :U
Livestream Playthroughs (excuse my lame jokes and bad fake accents) :

Part 1: http://www.livestream.com/kaizy/video?clipId=pla_d2f168ff-3006-4b48-9934-ac7c3c6a9902&utm_source=lslibrary&utm_medium=ui-thumb

Part 2: http://www.livestream.com/kaizy/video?clipId=pla_cf09fc2a-dc34-4215-b2ca-80c4e69d68ea&utm_source=lslibrary&utm_medium=ui-thumb