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[MDL ED] What is wrong with my imported penumbra model? - Printable Version

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What is wrong with my imported penumbra model? - CorinthianMerchant - 03-14-2012

I imported the flourbag from Penumbra: Black Plague, following the steps of this guide:
Spoiler below!
The model shows up in the level editor but not in MapView, what am I doing wrong? Huh



RE: What is wrong with my imported penumbra model? - Mackiiboy - 03-14-2012

(03-14-2012, 08:29 PM)CorinthianMerchant Wrote: I imported the flourbag from Penumbra: Black Plague, following the steps of this guide: The model shows up in the level editor but not in MapView, what am I doing wrong? Huh
.
When I imported that model into a test-map, the game crashed. You'll prolly have to do something with your model, edit the defined variables or something else. The defined variables were Type: Item and SubType: Puzzle when I checked your model. When I changed the Type to something else, like StaticProp/Object, it worked well without any game crashes. I think the crash must has something to do with the defined variables, but if you want to use Item | Puzzle, I can't help ya since I have never worked with such of variables before.





RE: What is wrong with my imported penumbra model? - CorinthianMerchant - 03-15-2012

(03-14-2012, 09:46 PM)Mackiiboy Wrote:
(03-14-2012, 08:29 PM)CorinthianMerchant Wrote: I imported the flourbag from Penumbra: Black Plague, following the steps of this guide: The model shows up in the level editor but not in MapView, what am I doing wrong? Huh
.
When I imported that model into a test-map, the game crashed. You'll prolly have to do something with your model, edit the defined variables or something else. The defined variables were Type: Item and SubType: Puzzle when I checked your model. When I changed the Type to something else, like StaticProp/Object, it worked well without any game crashes. I think the crash must has something to do with the defined variables, but if you want to use Item | Puzzle, I can't help ya since I have never worked with such of variables before.
Thanks, I wanted it to act like the "entities/ration/bag01" from the original game, and i copied the values in the Material editor and the user defined variables from the Model editor and it still don't show up in mapview.
I would really appreciate your help!