I need help with creating a specific PathNode for a monster...! D: - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: I need help with creating a specific PathNode for a monster...! D: (/thread-14117.html) |
I need help with creating a specific PathNode for a monster...! D: - 7thProductions - 03-20-2012 I have already placed my monster and I've added a script area that will act as a trigger, but I want the monster to go directly to the player, no matter where they are and no matter where they go... so.....I'm wondering if there's a specific script I need to do that or if I just have to use a bunch of PathNodes for the monster to follow...answers are greatly appreciated! RE: I need help with creating a specific PathNode for a monster...! D: - A.I. - 03-20-2012 You would use a script, I think it is ShowEnemyPlayerPlayerPosition("<Name of Monster Here>"): RE: I need help with creating a specific PathNode for a monster...! D: - 7thProductions - 03-20-2012 (03-20-2012, 12:15 AM)Vaelwing22 Wrote: You would use a script, I think it is ShowEnemyPlayerPlayerPosition("<Name of Monster Here>"):okay, thanks |