[SOLVED] Permanent Image Trail - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SOLVED] Permanent Image Trail (/thread-14195.html) |
[SOLVED] Permanent Image Trail - Damascus - 03-24-2012 I want to put a permanent image trail on the screen after the start of what's going to evolve into a chase scene, but for the life of me, I can't seem to get it to work, despite the fact that it should be so simple. Here's my script: Spoiler below!
The slime appears, the guardian roars, the screen shakes. Everything works as it's supposed to except the Fade Image Trail. Any reason this wouldn't be working? I also tried using (2,1) instead of (2.0f,1.0f), but it still doesn't work. EDIT: Never mind, of course I just found out why it wasn't working when I post. I had an insanity area that turned off Image Trails when you left it. Case closed. |