Changing map after being killed by monster - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Changing map after being killed by monster (/thread-14230.html) |
Changing map after being killed by monster - Sprytny - 03-25-2012 Hi, I have big problem as I wrote in thread subject. I have the door and after putting the key into them the monster appears. I want the player to spawn on the other map after being killed by him. I don't have any idea, here is a part of my code: Code: void DoorKeyIn(string &in asItem, string &in asEntity) RE: Changing map after being killed by monster - Unearthlybrutal - 03-25-2012 Use this: Spoiler below!
RE: Changing map after being killed by monster - Sprytny - 03-25-2012 It works ! Thanks a lot !!! RE: Changing map after being killed by monster - Unearthlybrutal - 03-25-2012 No problem |