Messed up Outdoors and Leaves Textures - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-37.html) +---- Thread: Messed up Outdoors and Leaves Textures (/thread-14255.html) |
Custom Story Texture Glitches. - DemigodDave - 03-04-2012 Hey! i have tried playing some custom stories for youtube, And on all four maps that i have tried (Dark Room, The Small Horse, Olaf's Demise and Killings in Altstadt) there have been some kind of texture glitches (Like black square's behind imported textures) When i played "Killings in Altstadt" it was really bad because of the ammount of imported textures in that map. You can see the texture glitches in the start off this video : http://www.youtube.com/watch?v=J2-Ab7XgIHg&feature=plcp&context=C3fef38cUDOEgsToPDskJeGVfSUiztouKfEqRAHT5g I have tried reinstalling the custom stories and the game. Any soloutions? Bump? My log Spoiler below!
Hpl
Version 1.20 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 7900 Series Version: 4.2.11330 Compatibility Profile Context Max texture image units: 16 Max texture coord units: 16 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 0 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Hörlurar (High Definition Audio Device)(OpenAL default) 1. Generic Software on Digitalt ljud (HDMI) (2- High Definition Audio Device) 2. Generic Software on Digitalt ljud (S/PDIF) (High Definition Audio Device) Trying to open device 'Generic Software on Hörlurar (High Definition Audio Device)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2921 ms ERROR: Couldn't create ent file 'entities/bottle/amnesia/amnesia_bottle_menu.ent' Entities: 804 ms Compilation: 1 ms Total: 3854 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Dawdz' Path: 'C:\Users\David\Documents/Amnesia/Main/Dawdz/' -------- Loading map '00_rainy_hall.map' --------- Cache Loading: 9721 ms ERROR: Couldn't create ent file 'entities/bottle/amnesia/amnesia_bottle.ent' Entities: 13706 ms Compilation: 19 ms Total: 23501 ms Meshes created: 147 Bodies created: 48 -------- Loading complete --------- ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' -------- BEGIN SAVE TO: C:\Users\David\Documents/Amnesia/Main/Dawdz/AutoSave_RainyHall_2012_3_27_13_42_59_0.sav --------- WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 0 in chandelier_simple_1 does not exist anymore! WARNING: particle system 1 in chandelier_simple_1 does not exist anymore! WARNING: particle system 2 in chandelier_simple_1 does not exist anymore! WARNING: particle system 3 in chandelier_simple_1 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 0 in chandelier_simple_5 does not exist anymore! WARNING: particle system 1 in chandelier_simple_5 does not exist anymore! WARNING: particle system 2 in chandelier_simple_5 does not exist anymore! WARNING: particle system 3 in chandelier_simple_5 does not exist anymore! WARNING: particle system 0 in candlestick_floor_3 does not exist anymore! WARNING: particle system 1 in candlestick_floor_3 does not exist anymore! WARNING: particle system 2 in candlestick_floor_3 does not exist anymore! WARNING: particle system 3 in candlestick_floor_3 does not exist anymore! WARNING: particle system 4 in candlestick_floor_3 does not exist anymore! WARNING: particle system 0 in candlestick_floor_4 does not exist anymore! WARNING: particle system 1 in candlestick_floor_4 does not exist anymore! WARNING: particle system 2 in candlestick_floor_4 does not exist anymore! WARNING: particle system 3 in candlestick_floor_4 does not exist anymore! WARNING: particle system 4 in candlestick_floor_4 does not exist anymore! WARNING: particle system 0 in candlestick_floor_6 does not exist anymore! WARNING: particle system 1 in candlestick_floor_6 does not exist anymore! WARNING: particle system 2 in candlestick_floor_6 does not exist anymore! WARNING: particle system 3 in candlestick_floor_6 does not exist anymore! WARNING: particle system 4 in candlestick_floor_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_7 does not exist anymore! WARNING: particle system 1 in candlestick_floor_7 does not exist anymore! WARNING: particle system 2 in candlestick_floor_7 does not exist anymore! WARNING: particle system 3 in candlestick_floor_7 does not exist anymore! WARNING: particle system 4 in candlestick_floor_7 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_10 does not exist anymore! WARNING: particle system 1 in candlestick_floor_10 does not exist anymore! WARNING: particle system 2 in candlestick_floor_10 does not exist anymore! WARNING: particle system 3 in candlestick_floor_10 does not exist anymore! WARNING: particle system 4 in candlestick_floor_10 does not exist anymore! WARNING: particle system 0 in candlestick_floor_11 does not exist anymore! WARNING: particle system 1 in candlestick_floor_11 does not exist anymore! WARNING: particle system 2 in candlestick_floor_11 does not exist anymore! WARNING: particle system 3 in candlestick_floor_11 does not exist anymore! WARNING: particle system 4 in candlestick_floor_11 does not exist anymore! WARNING: particle system 0 in candlestick_floor_12 does not exist anymore! WARNING: particle system 1 in candlestick_floor_12 does not exist anymore! WARNING: particle system 2 in candlestick_floor_12 does not exist anymore! WARNING: particle system 3 in candlestick_floor_12 does not exist anymore! WARNING: particle system 4 in candlestick_floor_12 does not exist anymore! WARNING: particle system 0 in candlestick_floor_13 does not exist anymore! WARNING: particle system 1 in candlestick_floor_13 does not exist anymore! WARNING: particle system 2 in candlestick_floor_13 does not exist anymore! WARNING: particle system 3 in candlestick_floor_13 does not exist anymore! WARNING: particle system 4 in candlestick_floor_13 does not exist anymore! WARNING: particle system 0 in candlestick_floor_14 does not exist anymore! WARNING: particle system 1 in candlestick_floor_14 does not exist anymore! WARNING: particle system 2 in candlestick_floor_14 does not exist anymore! WARNING: particle system 3 in candlestick_floor_14 does not exist anymore! WARNING: particle system 4 in candlestick_floor_14 does not exist anymore! WARNING: particle system 0 in candlestick_floor_15 does not exist anymore! WARNING: particle system 1 in candlestick_floor_15 does not exist anymore! WARNING: particle system 2 in candlestick_floor_15 does not exist anymore! WARNING: particle system 3 in candlestick_floor_15 does not exist anymore! WARNING: particle system 4 in candlestick_floor_15 does not exist anymore! WARNING: particle system 0 in candlestick_floor_16 does not exist anymore! WARNING: particle system 1 in candlestick_floor_16 does not exist anymore! WARNING: particle system 2 in candlestick_floor_16 does not exist anymore! WARNING: particle system 3 in candlestick_floor_16 does not exist anymore! WARNING: particle system 4 in candlestick_floor_16 does not exist anymore! WARNING: particle system 0 in candlestick_floor_17 does not exist anymore! WARNING: particle system 1 in candlestick_floor_17 does not exist anymore! WARNING: particle system 2 in candlestick_floor_17 does not exist anymore! WARNING: particle system 3 in candlestick_floor_17 does not exist anymore! WARNING: particle system 4 in candlestick_floor_17 does not exist anymore! WARNING: particle system 0 in candlestick_floor_18 does not exist anymore! WARNING: particle system 1 in candlestick_floor_18 does not exist anymore! WARNING: particle system 2 in candlestick_floor_18 does not exist anymore! WARNING: particle system 3 in candlestick_floor_18 does not exist anymore! WARNING: particle system 4 in candlestick_floor_18 does not exist anymore! WARNING: particle system 0 in candlestick_floor_19 does not exist anymore! WARNING: particle system 1 in candlestick_floor_19 does not exist anymore! WARNING: particle system 2 in candlestick_floor_19 does not exist anymore! WARNING: particle system 3 in candlestick_floor_19 does not exist anymore! WARNING: particle system 4 in candlestick_floor_19 does not exist anymore! WARNING: particle system 0 in candlestick02_2 does not exist anymore! WARNING: particle system 0 in candlestick_floor_5 does not exist anymore! WARNING: particle system 1 in candlestick_floor_5 does not exist anymore! WARNING: particle system 2 in candlestick_floor_5 does not exist anymore! WARNING: particle system 3 in candlestick_floor_5 does not exist anymore! WARNING: particle system 4 in candlestick_floor_5 does not exist anymore! WARNING: particle system 0 in candlestick_floor_8 does not exist anymore! WARNING: particle system 1 in candlestick_floor_8 does not exist anymore! WARNING: particle system 2 in candlestick_floor_8 does not exist anymore! WARNING: particle system 3 in candlestick_floor_8 does not exist anymore! WARNING: particle system 4 in candlestick_floor_8 does not exist anymore! WARNING: particle system 0 in candlestick_floor_9 does not exist anymore! WARNING: particle system 1 in candlestick_floor_9 does not exist anymore! WARNING: particle system 2 in candlestick_floor_9 does not exist anymore! WARNING: particle system 3 in candlestick_floor_9 does not exist anymore! WARNING: particle system 4 in candlestick_floor_9 does not exist anymore! -------- END SAVE --------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 1027 ms ERROR: Couldn't create ent file 'entities/bottle/amnesia/amnesia_bottle_menu.ent' Entities: 99 ms Compilation: 0 ms Total: 1135 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 34.681724 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Saving user config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxCredits' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------| RE: Custom Story Texture Glitches. - DemigodDave - 03-05-2012 BUMP BUMP RE: Custom Story Texture Glitches. - Your Computer - 03-05-2012 What graphics card do you have and are the drivers up to date? RE: Custom Story Texture Glitches. - plutomaniac - 03-05-2012 http://www.frictionalgames.com/forum/thread-3754.html http://www.frictionalgames.com/forum/thread-11183.html RE: Custom Story Texture Glitches. - DemigodDave - 03-06-2012 None of that work, Already tried. RE: Custom Story Texture Glitches. - plutomaniac - 03-06-2012 http://www.frictionalgames.com/forum/thread-11183.html --> Question 6 then... RE: Custom Story Texture Glitches. - DemigodDave - 03-19-2012 Bump. I have a 7970 with (what i think) is the latest drivers. and it's in a desktop pc ofcourse :/ RE: Custom Story Texture Glitches. - plutomaniac - 03-19-2012 operating system? RE: Custom Story Texture Glitches. - DemigodDave - 03-20-2012 Windows 7 Home Preminum 64 bit RE: Custom Story Texture Glitches. - plutomaniac - 03-20-2012 These are the latest drivers: http://support.amd.com/us/gpudownload/windows/Pages/radeonaiw_vista64.aspx |