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Speeds in scripts? - Xanthos - 03-26-2012 Thanks for reading, I have been scripting for a while now and I have always been so confused at certain scripts that use speed timers. It will be like this "5.0f" or "5" SetPlayerActive(false); StartPlayerLookAt("mansion_4", 0.5f, 0.5f, ""); In this script I'm expecting your person to turn really fast. But when I test your person turns in like 5 seconds? even 1.0f is faster. Basically I'm trying to ask which is faster. -The low numbers like (0.1f) or -The larger numbers like (10.0f) I give +1rep for the helper. RE: Speeds in scripts? - Your Computer - 03-26-2012 It deals with mutipliers, therefore the higher the number, the faster the result. Whenever you see "mul" in a variable name, you know it's a multiplier. RE: Speeds in scripts? - Xanthos - 03-26-2012 (03-26-2012, 09:04 PM)Your Computer Wrote: It deals with mutipliers, therefore the higher the number, the faster the result. Whenever you see "mul" in a variable name, you know it's a multiplier.Thanks, once again. You have helped me on every problem I have had |