Working combat system ! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Articles (https://www.frictionalgames.com/forum/forum-40.html) +---- Thread: Working combat system ! (/thread-14444.html) |
RE: Working combat system ! - stonecutter - 04-04-2012 Updated ! Added a few sounds ... [video=youtube]http://youtu.be/xOHvp_ibCiY[/video] Now lets find a way to solve the problem with a good death animation ... Check out there : http://www.frictionalgames.com/forum/thread-14485.html RE: Working combat system ! - stonecutter - 04-05-2012 Added to the code : PHP Code: for (int i = 1; i<=2; ++i){ Now if the enemy dies ... there will be created a ragdoll at the area the enemy dies ! But you have to set a lots of ares ( around the path the enemy walks ) as you can see in the picture ! RE: Working combat system ! - Statyk - 04-05-2012 This is quite impressive =] I'll definitely have to keep an eye on this. RE: Working combat system ! - Datguy5 - 04-05-2012 (04-05-2012, 12:49 PM)stonecutter Wrote: Added to the code :I suggested the ragdoll to you C: RE: Working combat system ! - JetlinerX - 04-05-2012 Wow...simply amazing. RE: Working combat system ! - stonecutter - 04-05-2012 Yeah thank you ... but there is still a lot of work to do ... RE: Working combat system ! - Hardarm - 04-13-2012 Couldn't you create a shape around the monster with the modeleditor where you can spawn your ragdoll on death? RE: Working combat system ! - trollox - 04-13-2012 This is really nice all you need to now i creat a pistol with small lamp above so it actually looks like there's a pistol aswell as the light function. I'll defently keep an eye on this , it's interesting :o RE: Working combat system ! - stonecutter - 04-13-2012 (04-13-2012, 03:36 PM)Hardarm Wrote: Couldn't you create a shape around the monster with the modeleditor where you can spawn your ragdoll on death?Its worth a try but currently waiting for the pistol and animation RE: Working combat system ! - DRedshot - 04-15-2012 I'm sure there is a parameter in the monsters UserDefinedVariables that lets you select an entity to spawn on Death. Have you tried using that? It looks amazing so far, Good luck with it! |