All games segfault just after intro - 2Karl -  04-04-2012
 
 
Hi all, 
 
I decided to dig out my old copy of the Penumbra collection and play through it all again. I'm running Arch 64-bit. After installing the penumbra collection 1.1 package, a whole bunch of 32 bit libs and messing around with removing packaged libs I can get into the game. Menus, sound, all of that works fine. However, when I start a new game, the intro plays, and then the game segfaults and drops me back to the desktop. In Overture, it's just as the camera pans up to the whiskey bottle. In Requiem, it's just as the camera starts to pull away from the computer monitor. In black plague, I can play the whole of the tutorial, then it segfaults. 
 
no core dump is produced, despite ulimit being set to unlimited. 
 
here's my hpl.log for overture: 
 
Code: -------- THE HPL ENGINE LOG ------------ 
 
Creating Engine Modules 
-------------------------------------------------------- 
 Creating graphics module 
 Creating system module 
 Creating resource module 
 Creating input module 
 Creating sound module 
 Creating physics module 
 Creating ai module 
 Creating gui module 
 Creating haptic module 
 Creating scene module 
-------------------------------------------------------- 
 
Initializing Resources Module 
-------------------------------------------------------- 
 Creating resource managers 
 Misc Creation 
-------------------------------------------------------- 
 
Initializing Graphics Module 
-------------------------------------------------------- 
 Init low level graphics 
 Setting video mode: 1600 x 1200 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 32 
  Max texture coord units: 8 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 16 
  Multisampling: 1 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 1 
  NV Register Combiners Stages: 8 
  ATI Fragment Shader: 0 
 Creating graphic systems 
  Creating Renderer2D 
  Renderer2D created 
  Creating Renderer3D 
   Load Renderer3D gpu programs: 
    Extrude 
CG: 'ShadowExtrude_vp.cg' using profile: 'glslv' 
CG: 'ShadowExtrude_fp.cg' using profile: 'glslf' 
    Diffuse Vertex 
CG: 'Diffuse_Color_vp.cg' using profile: 'glslv' 
    Diffuse Fragment 
CG: 'Diffuse_Color_fp.cg' using profile: 'glslf' 
    Fog 
CG: 'Fog_Solid_vp.cg' using profile: 'glslv' 
CG: 'Fog_Solid_fp.cg' using profile: 'glslf' 
   Creating fog textures: Solid Additive Alpha  
CG: 'refract_vp.cg' using profile: 'glslv' 
CG: 'refract_fp.cg' using profile: 'glslf' 
CG: 'refract_special_fp.cg' using profile: 'glslf' 
   init sky box 
  Renderer3D created 
 Creating screen buffers size 1600.000000 : 1200.000000 
 Creating programs 
CG: 'PostEffect_Blur_vp.cg' using profile: 'glslv' 
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'glslf' 
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'glslf' 
CG: 'PostEffect_Bloom_vp.cg' using profile: 'glslv' 
CG: 'PostEffect_Bloom_fp.cg' using profile: 'glslf' 
CG: 'PostEffect_Motion_vp.cg' using profile: 'glslv' 
CG: 'PostEffect_Motion_fp.cg' using profile: 'glslf' 
CG: 'PostEffect_DoF_vp.cg' using profile: 'glslv' 
CG: 'PostEffect_DoF_fp.cg' using profile: 'glslf' 
  RendererPostEffects created 
 Adding engine materials 
-------------------------------------------------------- 
 
Initializing Sound Module 
-------------------------------------------------------- 
 Initializing OpenAL. 
  Trying to open audio device... Success! 
  Device name: PulseAudio Default 
  Number of mono sources: 32 
  Vendor name: OpenAL Community 
  Renderer: OpenAL Soft 
  OpenAL Version Supported: 1.1 
  EFX: 0 
  Output Devices:  
    PulseAudio Default 
    CMI8788 [Oxygen HD Audio] Analog Stereo via PulseAudio 
    ALSA Default 
    Xonar DX [Multichannel] (hw:0,0) via ALSA 
    Xonar DX [Digital] (hw:0,1) via ALSA 
    No Output 
-------------------------------------------------------- 
 
Initializing Game Module 
-------------------------------------------------------- 
 Adding engine updates 
 Initializing script functions 
-------------------------------------------------------- 
 
User Initialization 
-------------------------------------------------------- 
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists! 
Initializing Penumbra: Overture 
  Version    $Rev: 3013 $ 
  Date    $Date: 2010-02-06 22:45:08 +0000 $ 
Checking Supported Profiles 
  Profile CG_PROFILE_VP20 is supported 
  Profile CG_PROFILE_FP20 is supported 
  Profile CG_PROFILE_VP30 is supported 
  Profile CG_PROFILE_FP30 is supported 
  Profile CG_PROFILE_VP40 is supported 
  Profile CG_PROFILE_FP40 is supported 
  Profile CG_PROFILE_ARBVP1 is supported 
  Profile CG_PROFILE_ARBFP1 is supported 
  Profile CG_PROFILE_GLSLV is supported 
  Profile CG_PROFILE_GLSLF is supported 
  Profile CG_PROFILE_GLSLC is supported 
Trying to load vertex program! 
CG: 'Test' using profile: 'glslv' 
Success! 
CG: 'DiffuseSpec_Light_vp.cg' using profile: 'glslv' 
CG: 'DiffuseSpec_Light_Spot_vp.cg' using profile: 'glslv' 
CG: 'BumpSpec_Light_fp.cg' using profile: 'glslf' 
CG: 'BumpSpec_Light_Spot_fp.cg' using profile: 'glslf' 
CG: 'Ambient_Color_fp.cg' using profile: 'glslf' 
-------------------------------------------------------- 
 
Game Running 
-------------------------------------------------------- 
Loading collada for 'maps/level00_01_boat_cabin.dae' took: 85 ms 
CG: 'Fog_Trans_vp.cg' using profile: 'glslv' 
CG: 'Fog_Trans_Alpha_fp.cg' using profile: 'glslf' 
CG: 'Diffuse_Light_vp.cg' using profile: 'glslv' 
CG: 'Diffuse_Light_Spot_vp.cg' using profile: 'glslv' 
CG: 'Diffuse_Light_fp.cg' using profile: 'glslf' 
CG: 'Diffuse_Light_Spot_fp.cg' using profile: 'glslf' 
CG: 'Bump_Light_fp.cg' using profile: 'glslf' 
CG: 'Bump_Light_Spot_fp.cg' using profile: 'glslf' 
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'glslf' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
CG: 'BumpColorSpec_Light_fp.cg' using profile: 'glslf' 
CG: 'BumpColorSpec_Light_Spot_fp.cg' using profile: 'glslf' 
WARNING: Bone 'joint1' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist! 
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae' 
Loading map 'level00_01_boat_cabin.dae' took: 1378 ms
  
For black plague: 
 
Code: -------- THE HPL ENGINE LOG ------------ 
 
Creating Engine Modules 
-------------------------------------------------------- 
 Creating graphics module 
 Creating system module 
 Creating resource module 
 Creating input module 
 Creating sound module 
 Creating physics module 
 Creating ai module 
 Creating gui module 
 Creating haptic module 
 Creating scene module 
-------------------------------------------------------- 
 
Initializing Resources Module 
-------------------------------------------------------- 
 Creating resource managers 
 Misc Creation 
-------------------------------------------------------- 
 
Initializing Graphics Module 
-------------------------------------------------------- 
 Init low level graphics 
 Setting video mode: 800 x 600 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 32 
  Max texture coord units: 8 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 16 
  Multisampling: 1 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 1 
  NV Register Combiners Stages: 8 
  ATI Fragment Shader: 0 
 Creating graphic systems 
  Creating Renderer2D 
  Renderer2D created 
  Creating Renderer3D 
   Load Renderer3D gpu programs: 
    Extrude 
    Diffuse Vertex 
    Diffuse Fragment 
    Fog 
   Creating fog textures: Solid Additive Alpha  
   init sky box 
  Renderer3D created 
 Creating screen buffers size 800.000000 : 600.000000 
 Creating programs 
  RendererPostEffects created 
 Adding engine materials 
-------------------------------------------------------- 
 
Initializing Sound Module 
-------------------------------------------------------- 
 Initializing OpenAL. 
  Trying to open audio device... Success! 
  Device name: PulseAudio Default 
  Number of mono sources: 32 
  Vendor name: OpenAL Community 
  Renderer: OpenAL Soft 
  OpenAL Version Supported: 1.1 
  EFX: 0 
  Output Devices:  
    PulseAudio Default 
    CMI8788 [Oxygen HD Audio] Analog Stereo via PulseAudio 
    ALSA Default 
    Xonar DX [Multichannel] (hw:0,0) via ALSA 
    Xonar DX [Digital] (hw:0,1) via ALSA 
    No Output 
-------------------------------------------------------- 
 
Initializing Game Module 
-------------------------------------------------------- 
 Adding engine updates 
 Initializing script functions 
-------------------------------------------------------- 
 
User Initialization 
-------------------------------------------------------- 
Initializing Penumbra: Black Plague 
  Version    $Rev: 3012 $ 
  Date    $Date: 2010-02-06 22:44:48 +0000 $ 
Checking Supported Profiles 
  Profile CG_PROFILE_VP20 is supported 
  Profile CG_PROFILE_FP20 is supported 
  Profile CG_PROFILE_VP30 is supported 
  Profile CG_PROFILE_FP30 is supported 
  Profile CG_PROFILE_VP40 is supported 
  Profile CG_PROFILE_FP40 is supported 
  Profile CG_PROFILE_ARBVP1 is supported 
  Profile CG_PROFILE_ARBFP1 is supported 
  Profile CG_PROFILE_GLSLV is supported 
  Profile CG_PROFILE_GLSLF is supported 
  Profile CG_PROFILE_GLSLC is supported 
Trying to load vertex program! 
Success! 
All set up done, starting game! 
-------------------------------------------------------- 
 
Game Running 
-------------------------------------------------------- 
Loading collada for 'maps/level01_cells.dae' took: 257 ms 
ERROR: Couldn't create material 'particle_rockpiece.mat' 
ERROR: Couldn't create material 'particle_rockpiece.mat' 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' 
ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
Rebuilding node connections and saving to 'maps/level01_cells_Infected.nodes' 
ERROR: SoundEnv 'soundenvs/EnvPreset012_Hallway.snv' does not exist! 
ERROR: SoundEnv 'soundenvs/EnvPreset001j_Vent.snv' does not exist! 
ERROR: SoundEnv 'soundenvs/EnvPreset104_DustyRoom.snv' does not exist! 
ERROR: SoundEnv 'soundenvs/EnvPreset104_DustyRoom.snv' does not exist! 
ERROR: SoundEnv 'soundenvs/EnvPreset104_DustyRoom.snv' does not exist! 
ERROR: Couldn't find game entity 'descRBshelffloor' 
WARNING: Couldn't find game entity 'descRBshelffloor' 
Loading map 'level01_cells.dae' took: 9060 ms
  
And for Requiem: 
 
Code: -------- THE HPL ENGINE LOG ------------ 
 
Creating Engine Modules 
-------------------------------------------------------- 
 Creating graphics module 
 Creating system module 
 Creating resource module 
 Creating input module 
 Creating sound module 
 Creating physics module 
 Creating ai module 
 Creating gui module 
 Creating haptic module 
 Creating scene module 
-------------------------------------------------------- 
 
Initializing Resources Module 
-------------------------------------------------------- 
 Creating resource managers 
 Misc Creation 
-------------------------------------------------------- 
 
Initializing Graphics Module 
-------------------------------------------------------- 
 Init low level graphics 
 Setting video mode: 800 x 600 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 32 
  Max texture coord units: 8 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 16 
  Multisampling: 1 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 1 
  NV Register Combiners Stages: 8 
  ATI Fragment Shader: 0 
 Creating graphic systems 
  Creating Renderer2D 
  Renderer2D created 
  Creating Renderer3D 
   Load Renderer3D gpu programs: 
    Extrude 
    Diffuse Vertex 
    Diffuse Fragment 
    Fog 
   Creating fog textures: Solid Additive Alpha  
   init sky box 
  Renderer3D created 
 Creating screen buffers size 800.000000 : 600.000000 
 Creating programs 
  RendererPostEffects created 
 Adding engine materials 
-------------------------------------------------------- 
 
Initializing Sound Module 
-------------------------------------------------------- 
 Initializing OpenAL. 
  Trying to open audio device... Success! 
  Device name: PulseAudio Default 
  Number of mono sources: 32 
  Vendor name: OpenAL Community 
  Renderer: OpenAL Soft 
  OpenAL Version Supported: 1.1 
  EFX: 0 
  Output Devices:  
    PulseAudio Default 
    CMI8788 [Oxygen HD Audio] Analog Stereo via PulseAudio 
    ALSA Default 
    Xonar DX [Multichannel] (hw:0,0) via ALSA 
    Xonar DX [Digital] (hw:0,1) via ALSA 
    No Output 
-------------------------------------------------------- 
 
Initializing Game Module 
-------------------------------------------------------- 
 Adding engine updates 
 Initializing script functions 
-------------------------------------------------------- 
 
User Initialization 
-------------------------------------------------------- 
Initializing Penumbra: Requiem 
  Version    $Rev: 3011 $ 
  Date    $Date: 2010-02-06 22:43:42 +0000 $ 
Checking Supported Profiles 
  Profile CG_PROFILE_VP20 is supported 
  Profile CG_PROFILE_FP20 is supported 
  Profile CG_PROFILE_VP30 is supported 
  Profile CG_PROFILE_FP30 is supported 
  Profile CG_PROFILE_VP40 is supported 
  Profile CG_PROFILE_FP40 is supported 
  Profile CG_PROFILE_ARBVP1 is supported 
  Profile CG_PROFILE_ARBFP1 is supported 
  Profile CG_PROFILE_GLSLV is supported 
  Profile CG_PROFILE_GLSLF is supported 
  Profile CG_PROFILE_GLSLC is supported 
Trying to load vertex program! 
Success! 
WARNING: Could not find language file entry 'PreMenuText' 
All set up done, starting game! 
-------------------------------------------------------- 
 
Game Running 
-------------------------------------------------------- 
Loading collada for 'expansion01/maps/level00.dae' took: 61 ms 
ERROR: Couldn't create SoundEntity ' .snt' 
WARNING: Couldn't preload sound ' ' 
ERROR: Couldn't create SoundEntity ' .snt' 
WARNING: Couldn't preload sound ' ' 
ERROR: Couldn't create SoundEntity ' .snt' 
WARNING: Couldn't preload sound ' ' 
ERROR: Couldn't create SoundEntity ' .snt' 
WARNING: Couldn't preload sound ' ' 
ERROR: Couldn't create SoundEntity ' .snt' 
WARNING: Couldn't preload sound ' ' 
ERROR: Entity file ' .ent' was not found! 
ERROR: Entity file ' .ent' was not found! 
ERROR: Entity file ' .ent' was not found! 
ERROR: Entity file ' .ent' was not found! 
ERROR: Entity file ' .ent' was not found! 
ERROR: Entity file ' .ent' was not found! 
ERROR: Entity file ' .ent' was not found! 
ERROR: SoundEnv 'soundenvs/EnvPreset004_LivingRoom.snv' does not exist! 
WARNING: Could not find language file entry 'Mail01' 
ERROR: Couldn't find game entity 'popen01' 
WARNING: Couldn't find game entity 'popen01' 
ERROR: Couldn't find game entity 'ring01' 
WARNING: Couldn't find lamp 'ring01' 
ERROR: Couldn't find game entity 'statickey1' 
WARNING: Couldn't find game entity 'statickey1' 
ERROR: Couldn't find game entity 'statickey2' 
WARNING: Couldn't find game entity 'statickey2' 
ERROR: Couldn't find game entity 'statickey3' 
WARNING: Couldn't find game entity 'statickey3' 
ERROR: Couldn't find game entity 'exitlevel' 
WARNING: Couldn't find entity 'exitlevel' 
ERROR: Couldn't find game entity 'exitlevel' 
WARNING: Couldn't find area entity 'exitlevel' 
ERROR: Couldn't find game entity 'exitlevel' 
WARNING: Couldn't find entity 'exitlevel' 
Loading map 'level00.dae' took: 2689 ms
  
All of the logs seem to report some missing things, but having checked all the install directories, everything appears present and correct. I have even tried installing the collection from the AUR but get the same results. Any help anyone can give would be greatly appreciated. 
 
 
 
RE: All games segfault just after intro - Urkle -  04-04-2012
 
 
Can you post your glxinfo? If the into plays and then the game segfaults odds are it is some graphics driver issue.. As up to that point no shaders and no 3d is used. 
 
 
 
RE: All games segfault just after intro - 2Karl -  04-04-2012
 
 
 (04-04-2012, 01:42 AM)Urkle Wrote:  Can you post your glxinfo? If the into plays and then the game segfaults odds are it is some graphics driver issue.. As up to that point no shaders and no 3d is used. Here it is. Worth noting though that I do get a few seconds into the game engine before it does, and other 3D games and demos (both 32-bit and 64-bit) work. 
 
Code: name of display: :0.0 
display: :0  screen: 0 
direct rendering: Yes 
server glx vendor string: NVIDIA Corporation 
server glx version string: 1.4 
server glx extensions: 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,  
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,  
    GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,  
    GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,  
    GLX_ARB_create_context_robustness, GLX_ARB_multisample,  
    GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB 
client glx vendor string: NVIDIA Corporation 
client glx version string: 1.4 
client glx extensions: 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,  
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,  
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,  
    GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,  
    GLX_ARB_create_context_profile, GLX_NV_float_buffer,  
    GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,  
    GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,  
    GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,  
    GLX_NV_video_capture, GLX_EXT_create_context_es2_profile,  
    GLX_ARB_create_context_robustness 
GLX version: 1.4 
GLX extensions: 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,  
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,  
    GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,  
    GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,  
    GLX_ARB_create_context_robustness, GLX_ARB_multisample,  
    GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,  
    GLX_ARB_get_proc_address 
OpenGL vendor string: NVIDIA Corporation 
OpenGL renderer string: GeForce 9800 GTX+/PCIe/SSE2 
OpenGL version string: 3.3.0 NVIDIA 295.33 
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler 
OpenGL extensions: 
    GL_ARB_base_instance, GL_ARB_blend_func_extended,  
    GL_ARB_color_buffer_float, GL_ARB_compatibility,  
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,  
    GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,  
    GL_ARB_depth_texture, GL_ARB_draw_buffers,  
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,  
    GL_ARB_ES2_compatibility, GL_ARB_explicit_attrib_location,  
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,  
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,  
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,  
    GL_ARB_geometry_shader4, GL_ARB_get_program_binary,  
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,  
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query,  
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multisample,  
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,  
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,  
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,  
    GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,  
    GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,  
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,  
    GL_ARB_shading_language_include, GL_ARB_shading_language_packing,  
    GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp,  
    GL_ARB_texture_buffer_object, GL_ARB_texture_compression,  
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,  
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,  
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,  
    GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat,  
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,  
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,  
    GL_ARB_texture_storage, GL_ARB_texture_swizzle, GL_ARB_timer_query,  
    GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,  
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,  
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,  
    GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,  
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,  
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,  
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,  
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,  
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,  
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,  
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,  
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,  
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,  
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,  
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,  
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,  
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,  
    GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,  
    GL_EXT_secondary_color, GL_EXT_separate_shader_objects,  
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,  
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,  
    GL_EXT_texture_array, GL_EXT_texture_buffer_object,  
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,  
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,  
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,  
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,  
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,  
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,  
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,  
    GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,  
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_storage,  
    GL_EXT_texture_swizzle, GL_EXT_texture_type_2_10_10_10_REV,  
    GL_EXT_timer_query, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,  
    GL_EXT_x11_sync_object, GL_EXT_import_sync_object, GL_IBM_rasterpos_clip,  
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_alpha_test,  
    GL_NV_blend_minmax, GL_NV_blend_square, GL_NV_complex_primitives,  
    GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,  
    GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_explicit_multisample,  
    GL_NV_fbo_color_attachments, GL_NV_fence, GL_NV_float_buffer,  
    GL_NV_fog_distance, GL_NV_fragdepth, GL_NV_fragment_program,  
    GL_NV_fragment_program_option, GL_NV_fragment_program2,  
    GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4,  
    GL_NV_gpu_program4, GL_NV_half_float, GL_NV_light_max_exponent,  
    GL_NV_multisample_coverage, GL_NV_multisample_filter_hint,  
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil,  
    GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2,  
    GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,  
    GL_NV_primitive_restart, GL_NV_register_combiners,  
    GL_NV_register_combiners2, GL_NV_shader_buffer_load,  
    GL_NV_texgen_reflection, GL_NV_texture_barrier,  
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,  
    GL_NV_texture_expand_normal, GL_NV_texture_lod_clamp,  
    GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader,  
    GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback,  
    GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2,  
    GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,  
    GL_NV_vertex_program1_1, GL_NV_vertex_program2,  
    GL_NV_vertex_program2_option, GL_NV_vertex_program3,  
    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_OES_depth24,  
    GL_OES_depth32, GL_OES_depth_texture, GL_OES_element_index_uint,  
    GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,  
    GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8,  
    GL_OES_standard_derivatives, GL_OES_texture_3D, GL_OES_texture_float,  
    GL_OES_texture_float_linear, GL_OES_texture_half_float,  
    GL_OES_texture_half_float_linear, GL_OES_texture_npot,  
    GL_OES_vertex_array_object, GL_OES_vertex_half_float,  
    GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,  
    GL_SGIX_shadow, GL_SUN_slice_accum 
 
84 GLX Visuals 
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav 
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat 
---------------------------------------------------------------------------- 
0x021 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x022 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x024 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x025 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x027 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x028 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x029 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x02a 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x02b 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x02c 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x02d 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x02e 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x02f 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x030 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x031 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x032 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x033 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x034 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x035 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x036 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x037 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x038 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x039 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x03a 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x03b 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x03c 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x03d 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x03e 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x03f 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x040 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x041 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x042 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x043 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x044 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x045 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x046 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x047 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x048 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x049 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x04a 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x04b 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x04c 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x04d 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x04e 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x04f 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x050 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x051 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x052 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x053 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x054 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x055 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x056 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x057 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x058 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x059 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x023 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x05a 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x05b 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x05c 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x05d 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x05e 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x05f 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x060 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x061 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x062 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x063 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x064 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x065 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x066 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x067 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x068 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x069 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x06a 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x06b 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x06c 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x06d 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x06e 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x06f 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x070 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x071 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x072 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x073 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x074 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
 
164 GLXFBConfigs: 
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav 
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat 
---------------------------------------------------------------------------- 
0x075 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x076 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x077 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x078 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x079 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x07a 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x07b 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x07c 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x07d 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x07e 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x07f 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x080 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x081 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x082 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x083 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x084 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x085 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x086 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x087 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x088 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x089 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x08a 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x08b 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x08c 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x08d 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x08e 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x08f 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x090 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x091 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x092 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x093 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x094 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x095 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x096 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x097 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x098 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x099 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x09a 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x09b 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x09c 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x09d 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x09e 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x09f 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0a0 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0a1 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0a2 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0a3 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0a4 24 dc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0a5 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0a6 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0a7 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0a8 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0a9 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0aa 24 dc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0ab 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0ac 24 dc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0ad 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x0ae 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x0af 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None 
0x0b0 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None 
0x0b1 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x0b2 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x0b3 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None 
0x0b4 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None 
0x0b5 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x0b6 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x0b7 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None 
0x0b8 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None 
0x0b9 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x0ba 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x0bb 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x0bc 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x0bd 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x0be 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon 
0x0bf 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x0c0 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon 
0x0c1 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0c2 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0c3 32 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0c4 32 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0c5 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0c6 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  2 1 Ncon 
0x0c7 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0c8 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  4 1 Ncon 
0x0c9  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4 24  0 16 16 16 16  0 0 None 
0x0ca  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4 24  0 16 16 16 16  0 0 None 
0x0cb  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4 24  8 16 16 16 16  0 0 None 
0x0cc  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4 24  8 16 16 16 16  0 0 None 
0x0cd  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4  0  0 16 16 16 16  0 0 None 
0x0ce  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4  0  0 16 16 16 16  0 0 None 
0x0cf  0 sg  0   0  0 r  . .   0  0  0  0 .  .  4 24  0 16 16 16 16  0 0 None 
0x0d0  0 sg  0   0  0 r  . .   0  0  0  0 .  .  4 24  8 16 16 16 16  0 0 None 
0x0d1  0 sg  0  32  0 r  . .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d2  0 sg  0  32  0    . .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d3  0 sg  0  32  0 r  y .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d4  0 sg  0  32  0    y .  16 16  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d5  0 sg  0  32  0 r  . .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d6  0 sg  0  32  0    . .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d7  0 sg  0  32  0 r  y .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d8  0 sg  0  32  0    y .  32  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x0d9  0 sg  0  64  0 r  . .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None 
0x0da  0 sg  0  64  0    . .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None 
0x0db  0 sg  0  64  0 r  y .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None 
0x0dc  0 sg  0  64  0    y .  16 16 16 16 f  .  4  0  0 16 16 16 16  0 0 None 
0x0dd  0 sg  0 128  0 r  . .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None 
0x0de  0 sg  0 128  0    . .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None 
0x0df  0 sg  0 128  0 r  y .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None 
0x0e0  0 sg  0 128  0    y .  32 32 32 32 f  .  4  0  0 16 16 16 16  0 0 None 
0x0e1  0 sg  0  32  0 r  . .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0e2  0 sg  0  32  0    . .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0e3  0 sg  0  32  0 r  y .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0e4  0 sg  0  32  0    y .  16 16  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0e5  0 sg  0  32  0 r  . .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0e6  0 sg  0  32  0    . .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0e7  0 sg  0  32  0 r  y .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0e8  0 sg  0  32  0    y .  16 16  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0e9  0 sg  0  32  0 r  . .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0ea  0 sg  0  32  0    . .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0eb  0 sg  0  32  0 r  y .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0ec  0 sg  0  32  0    y .  32  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x0ed  0 sg  0  32  0 r  . .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0ee  0 sg  0  32  0    . .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0ef  0 sg  0  32  0 r  y .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0f0  0 sg  0  32  0    y .  32  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x0f1  0 sg  0  64  0 r  . .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None 
0x0f2  0 sg  0  64  0    . .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None 
0x0f3  0 sg  0  64  0 r  y .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None 
0x0f4  0 sg  0  64  0    y .  16 16 16 16 f  .  4 24  0 16 16 16 16  0 0 None 
0x0f5  0 sg  0  64  0 r  . .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None 
0x0f6  0 sg  0  64  0    . .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None 
0x0f7  0 sg  0  64  0 r  y .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None 
0x0f8  0 sg  0  64  0    y .  16 16 16 16 f  .  4 24  8 16 16 16 16  0 0 None 
0x0f9  0 sg  0 128  0 r  . .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None 
0x0fa  0 sg  0 128  0    . .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None 
0x0fb  0 sg  0 128  0 r  y .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None 
0x0fc  0 sg  0 128  0    y .  32 32 32 32 f  .  4 24  0 16 16 16 16  0 0 None 
0x0fd  0 sg  0 128  0 r  . .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None 
0x0fe  0 sg  0 128  0    . .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None 
0x0ff  0 sg  0 128  0 r  y .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None 
0x100  0 sg  0 128  0    y .  32 32 32 32 f  .  4 24  8 16 16 16 16  0 0 None 
0x101  0 sg  0  16  0 r  . .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x102  0 sg  0  16  0    . .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x103  0 sg  0  16  0 r  y .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x104  0 sg  0  16  0    y .  16  0  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x105  0 sg  0  64  0 r  . .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x106  0 sg  0  64  0    . .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x107  0 sg  0  64  0 r  y .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x108  0 sg  0  64  0    y .  32 32  0  0 f  .  4  0  0 16 16 16 16  0 0 None 
0x109  0 sg  0  16  0 r  . .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x10a  0 sg  0  16  0    . .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x10b  0 sg  0  16  0 r  y .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x10c  0 sg  0  16  0    y .  16  0  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x10d  0 sg  0  16  0 r  . .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x10e  0 sg  0  16  0    . .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x10f  0 sg  0  16  0 r  y .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x110  0 sg  0  16  0    y .  16  0  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x111  0 sg  0  64  0 r  . .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x112  0 sg  0  64  0    . .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x113  0 sg  0  64  0 r  y .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x114  0 sg  0  64  0    y .  32 32  0  0 f  .  4 24  0 16 16 16 16  0 0 None 
0x115  0 sg  0  64  0 r  . .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x116  0 sg  0  64  0    . .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x117  0 sg  0  64  0 r  y .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None 
0x118  0 sg  0  64  0    y .  32 32  0  0 f  .  4 24  8 16 16 16 16  0 0 None
  
 
 
 
RE: All games segfault just after intro - 2Karl -  04-05-2012
 
 
Update: I've run the game through gdb, here is the output: 
 
Code: (gdb) run 
Starting program: /home/karl/PenumbraCollection/Overture/penumbra.bin  
/home/karl/PenumbraCollection/Overture/penumbra.bin: ./lib/libCgGL.so: no version information available (required by /home/karl/PenumbraCollection/Overture/penumbra.bin) 
/home/karl/PenumbraCollection/Overture/penumbra.bin: ./lib/libCg.so: no version information available (required by /home/karl/PenumbraCollection/Overture/penumbra.bin) 
[Thread debugging using libthread_db enabled] 
Using host libthread_db library "/lib/libthread_db.so.1". 
[New Thread 0xf4e71b40 (LWP 1694)] 
[New Thread 0xf1d8fb40 (LWP 1695)] 
[Thread 0xf1d8fb40 (LWP 1695) exited] 
[New Thread 0xf1d8fb40 (LWP 1696)] 
[New Thread 0xed58db40 (LWP 1697)] 
[New Thread 0xecd8cb40 (LWP 1698)] 
[Thread 0xecd8cb40 (LWP 1698) exited] 
[New Thread 0xecd8cb40 (LWP 1699)] 
[New Thread 0xec3ffb40 (LWP 1700)] 
[Thread 0xec3ffb40 (LWP 1700) exited] 
[New Thread 0xec3ffb40 (LWP 1701)] 
[Thread 0xec3ffb40 (LWP 1701) exited] 
 
Program received signal SIGSEGV, Segmentation fault. 
0xf7192b3e in mdct_backward () from /usr/lib32/libvorbis.so.0
  
So, I'm suspicious of libvorbis now. I'm not using the version supplied with the game, but rather the system one. I shall have a play around and see if I can get any further, but any additional advice you could offer would be appreciated. 
 
Success! I extracted the i386 libvorbis library from this package: http://security.ubuntu.com/ubuntu/pool/main/libv/libvorbis/libvorbis0a_1.3.2-1ubuntu2.1_i386.deb and dropped it into my /Overture/libs directory. Overture works. Tried the same for Black plague and that worked, and the same for requiem. Posting the solution here in case anyone else has the same problems. 
 
Arch users may need to get deb2targz.pl from the AUR: https://aur.archlinux.org/packages.php?ID=57285 in order to extract the files.  
 
 
 
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