EmotionStone - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: EmotionStone (/thread-14517.html) Pages:
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EmotionStone - jessehmusic - 04-05-2012 How does the Emotion stone work with the script The Doomed Mansion...alot of myths tells that the house have it owns life...can you survive it Sad And Done Hello, I guess you wonder where you are...haha...[br]Well if you wanna know, you have to find out! , you will die in here all alone!!! HAHAHA[br][br] wtf was that.... Puzzle.. 5 Buttons , 6 Places , Key An New Key And in the level editor i have this setting DescEntry: Puzzle TextCata:Journal TextEntryuzzle RE: EmotionStone - Statyk - 04-05-2012 Emotion Stones work like Notes in a way... You add the category and entry names in the entity tab of the emotion stone. RE: EmotionStone - jessehmusic - 04-05-2012 (04-05-2012, 10:49 PM)Statyk Wrote: Emotion Stones work like Notes in a way... You add the category and entry names in the entity tab of the emotion stone.Oh ty (04-05-2012, 10:49 PM)Statyk Wrote: Emotion Stones work like Notes in a way... You add the category and entry names in the entity tab of the emotion stone.cant get it to work :S lang--> <LANGUAGE> <CATEGORY Name="CustomStoryMain"> <Entry Name="Description">The Doomed Mansion...alot of myths tells that the house have it owns life...can you survive it</Entry> </CATEGORY> <CATEGORY Name="Journal"> <Entry Name="Note_Dommed_1_Name">Sad And Done</Entry> <Entry Name="Note_Dommed_1_Text">Hello, I guess you wonder where you are...haha...[br]Well if you wanna know, you have to find out! , you will die in here all alone!!! HAHAHA[br][br] wtf was that....</Entry> <Entry Name="Emotion_Puzzle_Name">Puzzle..</Entry> <Entry Name="Emotion_Puzzle_Text">5 Buttons , 6 Places ,</Entry> </CATEGORY> <CATEGORY Name="Inventory"> <Entry Name="ItemName_Key">Key</Entry> <Entry Name="ItemDesc_Key">An New Key</Entry> </CATEGORY> </LANGUAGE> RE: EmotionStone - Cranky Old Man - 04-05-2012 <CATEGORY Name="EmotionStone"> <Entry Name="BukkakeStone">Ohh yes! Take it!</Entry> </CATEGORY> (As you see in my example, the category name MIGHT be important. At least, that's the category Frictional Games used.) RE: EmotionStone - Your Computer - 04-06-2012 Emotion stone category and entry names don't follow any special syntax. RE: EmotionStone - Statyk - 04-06-2012 I apologize for the mislead in what I said... Emotion stone entries should not go in the Journal category. (not sure if it matters) but what I meant by it somewhat being similar to a note was that the name and category went in the entity itself, not like quests where they must be scripted in. Try Cranky Old Man's suggestion, minus the inappropriate title... <CATEGORY Name="EmotionStone"> <Entry Name="E_stone_1">Message in the emotion stone screen.</Entry> </CATEGORY> RE: EmotionStone - Cranky Old Man - 04-06-2012 (04-06-2012, 02:07 AM)Statyk Wrote: Try Cranky Old Man's suggestion, minus the inappropriate title...Well, I'd be horrified if I searched that stone. RE: EmotionStone - SilentStriker - 04-06-2012 Just look at TDD i think it is in one of the archive maps, there you find how they did it RE: EmotionStone - jessehmusic - 04-06-2012 (04-06-2012, 11:30 AM)SilentStriker Wrote: Just look at TDD i think it is in one of the archive maps, there you find how they did itWhat is TDD.... RE: EmotionStone - Kreekakon - 04-06-2012 (04-06-2012, 11:44 AM)jessehmusic Wrote: What is TDD....It's short for "The Dark Descent" |