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Amnesia: Finding Them - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: Amnesia: Finding Them (/thread-14560.html) |
Amnesia: Finding Them - Game - 04-06-2012 Hello, this is my first custom story I have made for amnesia. I used this custom story as a chance to get familiarized with the level editor and scripting. This custom story shouldn't take long at all, maybe somewhere in the maybe 8 minutes. (To me I thought I had a good storyline in my head but when I made it it didn't come out exactly as planned). Anyways I hope you enjoy. Link: http://www.mediafire.com/?ma2r0af69az4636 or Other Link: http://www.gamefront.com/files/21512283/Finding_Them_rar If you run into any bugs, glitches, or other problems comment or message me and I will try to fix them. Description You wake up in a strange and mysterious mansion, all you remember is the horrendous events that occurred the night before. You witnessed your family getting kidnapped and taken away. Your goal is to find your family and escape this mansion. RE: Amnesia: Finding Them - Cranky Old Man - 04-07-2012 If you want some nitpicking, then the second screenshot shows the ceiling clearly tesselating. (Repeating its texture.) You can increase the scale of the texture of the plane, to fix this, and maybe other places it pops up in. Your story will actually be the first custom story I play, and I love to nitpick stories, so expect me find at least three things that you could improve when I'm finished. Old Mans Diary (1/2) - First Room Okay, I'm in the first room other than the starting position, and I already found three things. 1. You can see through the door frame and door into this place through large gaps. Maybe you didn't use a frame from the same set, or maybe you edited with a snap grid. 2. This is a "novelty map", isn't it? You nailed a guy up in the closet, and before I even opened it, it says: "LOL." I'm expecting flying, screaming Jesuses now, despite the notes giving me a sense of you being serious about the story. 3. The banners are hovering from the wall in this room. Please make sure that the placement of things are precise, and that nothing hovers like this. 4. The figures in the hall appears to be naked men watching a TV like painting. It looks like they're having a wank-off party to Alexander porn. You know that the TV hasn't been invented in the 19th century, right? Old Mans Diary (2/2) - The Dungeon I've made it to the dungeon now, and I consider abandoning this story. It's not a serious horror story, and it's poorly designed. Static objects are cutting into eachother. Some rooms are 100% bright due to sudden box light. Even the paintings are halfway sunken into the walls. I saw a large oil potion either shrunk down as a pun, or sunked halfway through a drawer. As a cranky old man, I'm disgusted, and the question on my mind during the first level, is "How old is this kid, and why is he playing Mature rated games?". If you haven't placed a checkpoint at the beginning of the dungeon level, forcing me to start over again, then consider this my final entry - score 1/5. Edit: Yup, no checkpoints what-so-ever. Don't release a map in this sorry state again. RE: Amnesia: Finding Them - Ahiam94 - 04-07-2012 Small, simple, and not very scary. Nice try, though. RE: Amnesia: Finding Them - Nickshrike - 04-07-2012 Wasn't bad for a first story, I can tell you put some time into attempting to decorate the place which is better than some people, but some objects were incorrectly aligned, maybe more some more time into the specifics next time? Here are some problems/suggestions (im a bit critical so don't think your custom story was really terrible) Spoiler below!
If you take all advice and criticism on board and make another story, im sure you can make a really good one ![]() RE: Amnesia: Finding Them - jessehmusic - 04-07-2012 (04-06-2012, 08:43 PM)Game Wrote: Hello, this is my first custom story I have made for amnesia. I used thisi can't get further :S im at the room you got the "My husband" note :/ where is the key etc RE: Amnesia: Finding Them - Game - 04-07-2012 (04-07-2012, 03:12 PM)jessehmusic Wrote:Look in the room at the end of that hall (the room across from the "my husband room" where there is a kitchen or dining area.(04-06-2012, 08:43 PM)Game Wrote: Hello, this is my first custom story I have made for amnesia. I used thisi can't get further :S im at the room you got the "My husband" note :/ where is the key etc RE: Amnesia: Finding Them - Kaizy - 04-08-2012 Played it Spoiler below!
You really need to get the basics of mapmaking down first before making more serious attempts at it. Nice try but no cigar RE: Amnesia: Finding Them - Shives - 04-11-2012 Not bad for your first But jumpscares are cheap. Use better scares please for your next one. And don't use so many Boxlights ![]() A good thing is that it has a story and the leveldesign was nice too. So good work but not so much jumpscares for the next time |