Painful Shadows 2 :New beginning - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Painful Shadows 2 :New beginning (/thread-14566.html) |
RE: Painful Shadows 2 :New beginning - Juke - 04-22-2012 Hi. I don't think I sound even remotely close to 50 years old so I'm most likely not the man for that particular role, but I gave it a go nonetheless. Not sure how evil he comes across but certainly smug I hope. The whole set is actually a short story of sorts and includes another character. I hope that it's a good indicator of my skills at least, if nothing else. Youtube had some issues with the subtitles I had written so I took them out. http://youtu.be/kUToLC9ejXk The Scenes: In the first scene the antagonist has somehow trapped or caught the protagonist and essentially dictates what the main character has to do. Until double crossing him in the end, as is the tradition amongst villains. The protagonist then seeks help from a dangerous thug or low-life of some description and turns the information found against the nobleman who is then "framed" and caught by the city watch due to an anonymous tip. Or something. I'm pretty hazy on the details since it's just a voice acting sample although as one it's not exactly varied. Still I felt like doing it this way rather than just turning the whole thing into a collection of different sounding people and creatures. RE: Painful Shadows 2 :New beginning - kartanonperuna - 04-22-2012 Very good.But doesnt fit the character.Needs to sound more evil.But if you cant pull that off Im pretty sure I can find you another role. RE: Painful Shadows 2 :New beginning - xPICKLEMONSTER - 04-22-2012 Hi there! I really really loved painful shadows, everythimg was great in it! I would like to voice act for the sequel! Here are some samples and im looking forward to this either way! http://m.soundcloud.com/xPICKLEMONSTER Thanks! RE: Painful Shadows 2 :New beginning - HumiliatioN - 04-25-2012 Can't wait next chapter! Loved first one! RE: Painful Shadows 2 :New beginning - kartanonperuna - 04-26-2012 The progress is going well.This will be different than the first one definately.In a good way of course. And I still need some voice actors. RE: Painful Shadows 2 :New beginning - Leeeyam - 04-26-2012 http://www.soundcloud.com/Leeeyam I LOVED the first one, I'd love to voice in the next one if needed :> RE: Painful Shadows 2 :New beginning - TheMadAsshatter - 04-26-2012 Oh man, the first one was freaking sweet. If you want me to do voice work, here's a sample:http://soundcloud.com/camryn-golin/voice-acting-submission-1 RE: Painful Shadows 2 :New beginning - Juke - 05-01-2012 A short series of voices for would be villains. Some of these sound quite alike but I'm not too fussed. I may come up with more later. http://youtu.be/V0J_o0NVjM4 Let me know what you think. RE: Painful Shadows 2 :New beginning - Juke - 05-08-2012 I moved the discussion from your original story thread to this one since it largely concerns the development of Painful Shadows 2: New Beginning. kartanonperuna Wrote:Thanks Juke for the huge review. About the guards and in fact other NPCs I think if they had even a simple idle animation it would make them look so much more alive despite being stationary all the time. You could also mix the two by having the usual guards that just hangout and mobile ones that could be used in specific cases like chases where you have to just run away on the alleyways and rooftops and what have you. Normally in custom stories you tend to run from only one monster, as having too many of them would be the death of the player. So I got the idea that you could have one guard (monster) chase you while at the same time avoiding stationary guards (the ones used thus far) that block your escape route. This would open up so many more avenues to the story and give it a thrill that was somewhat lacking in the original story. I understand though how this could get complicated like you said and getting your hands on animated guard models could prove difficult. My knowledge of the map editor is nonexistant, though I have a sudden urge to learn these things to fulfill my own ideas. RE: Painful Shadows 2 :New beginning - kartanonperuna - 05-08-2012 (05-08-2012, 07:36 PM)Juke Wrote: I moved the discussion from your original story thread to this one since it largely concerns the development of Painful Shadows 2: New Beginning.Actually some characters now DO have animation in the sequel.Guards do not.Maybe they will.If someone volunteers to do them.That would be greatly appreciated! And about the chase Ive actually thought about something like that.But yeah I would need some animations for the guard chasing you then. |