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[WIP] Amnesia Custom Story: Science - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Amnesia Custom Story: Science (/thread-14588.html) Pages:
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Amnesia Custom Story: Science - erescool - 04-07-2012 Science Release: TBD Quote:Features Quote:Storysorry for my bad english, I am asian ![]() Quote: Update: Map 1 Finished, Difficulty = EASY Map 2 Finished, Difficulty = EASY Map 3 Finished, Difficulty = NORMAL RE: Amnesia Custom Story: Science - Kreekakon - 04-07-2012 Frankly speaking, 20 oils is quite a lot of oil. Scientific puzzles might be interesting though =) Anything you can tell us about the current progress? RE: Amnesia Custom Story: Science - erescool - 04-07-2012 (04-07-2012, 03:22 PM)Kreekakon Wrote: Frankly speaking, 20 oils is quite a lot of oil. Scientific puzzles might be interesting though =)yeah but they're all hidden somewhere like behind debris or something ![]() anyway, there's a plus, an interaction with keys or useful items will trigger flashback or dialogue with someone. even if it just a crowbar, it will trigger a dialogue like Alexander talk to daniel via telepathy RE: Amnesia Custom Story: Science - Kreekakon - 04-07-2012 If done well, that's something I'd like to see =) Looking forward to the screenshots ^^ RE: Amnesia Custom Story: Science - SilentStriker - 04-07-2012 Don't use too many keys. I would rather see other puzzles etc since it's quite annoying to find a key unlock a door then find another key to unlock another door etc ![]() RE: Amnesia Custom Story: Science - erescool - 04-07-2012 (04-07-2012, 03:34 PM)SilentStriker Wrote: Don't use too many keys. I would rather see other puzzles etc since it's quite annoying to find a key unlock a door then find another key to unlock another door etclol, anyway, if the player is scientic enough, he can use corrosive acid to weaken or even melt the padlock ![]() RE: Amnesia Custom Story: Science - Kreekakon - 04-07-2012 (04-07-2012, 03:44 PM)erescool Wrote: lol, anyway, if the player is scientic enough, he can use corrosive acid to weaken or even melt the padlockDoes this mean what I think it might mean?? Multiple solution puzzles!! =D RE: Amnesia Custom Story: Science - erescool - 04-07-2012 (04-07-2012, 03:48 PM)Kreekakon Wrote:whoops, update for screenshot using mapviewer(04-07-2012, 03:44 PM)erescool Wrote: lol, anyway, if the player is scientic enough, he can use corrosive acid to weaken or even melt the padlockDoes this mean what I think it might mean?? ![]() RE: Amnesia Custom Story: Science - SplitHeadProduction - 04-07-2012 When I saw Science in the title, I immediately thought of Portal. This is a pretty cool idea, good luck with it! - Josh Demon RE: Amnesia Custom Story: Science - pontusry - 04-07-2012 Sure is a lot for spelling errors in the story description, but I will try it today! |