[WIP] Amnesia Custom Story: Science - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Amnesia Custom Story: Science (/thread-14588.html) Pages:
1
2
|
Amnesia Custom Story: Science - erescool - 04-07-2012 Science Release: TBD Quote:Features Quote:Storysorry for my bad english, I am asian Quote: Update: Map 1 Finished, Difficulty = EASY Map 2 Finished, Difficulty = EASY Map 3 Finished, Difficulty = NORMAL RE: Amnesia Custom Story: Science - Kreekakon - 04-07-2012 Frankly speaking, 20 oils is quite a lot of oil. Scientific puzzles might be interesting though =) Anything you can tell us about the current progress? RE: Amnesia Custom Story: Science - erescool - 04-07-2012 (04-07-2012, 03:22 PM)Kreekakon Wrote: Frankly speaking, 20 oils is quite a lot of oil. Scientific puzzles might be interesting though =)yeah but they're all hidden somewhere like behind debris or something anyway, there's a plus, an interaction with keys or useful items will trigger flashback or dialogue with someone. even if it just a crowbar, it will trigger a dialogue like Alexander talk to daniel via telepathy RE: Amnesia Custom Story: Science - Kreekakon - 04-07-2012 If done well, that's something I'd like to see =) Looking forward to the screenshots ^^ RE: Amnesia Custom Story: Science - SilentStriker - 04-07-2012 Don't use too many keys. I would rather see other puzzles etc since it's quite annoying to find a key unlock a door then find another key to unlock another door etc RE: Amnesia Custom Story: Science - erescool - 04-07-2012 (04-07-2012, 03:34 PM)SilentStriker Wrote: Don't use too many keys. I would rather see other puzzles etc since it's quite annoying to find a key unlock a door then find another key to unlock another door etclol, anyway, if the player is scientic enough, he can use corrosive acid to weaken or even melt the padlock thanks for suggestion anyway RE: Amnesia Custom Story: Science - Kreekakon - 04-07-2012 (04-07-2012, 03:44 PM)erescool Wrote: lol, anyway, if the player is scientic enough, he can use corrosive acid to weaken or even melt the padlock thanks for suggestion anywayDoes this mean what I think it might mean?? Multiple solution puzzles!! =D RE: Amnesia Custom Story: Science - erescool - 04-07-2012 (04-07-2012, 03:48 PM)Kreekakon Wrote:whoops, update for screenshot using mapviewer(04-07-2012, 03:44 PM)erescool Wrote: lol, anyway, if the player is scientic enough, he can use corrosive acid to weaken or even melt the padlock thanks for suggestion anywayDoes this mean what I think it might mean?? RE: Amnesia Custom Story: Science - SplitHeadProduction - 04-07-2012 When I saw Science in the title, I immediately thought of Portal. This is a pretty cool idea, good luck with it! - Josh Demon RE: Amnesia Custom Story: Science - pontusry - 04-07-2012 Sure is a lot for spelling errors in the story description, but I will try it today! |