[SCRIPT] Item from other Level - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Item from other Level (/thread-14701.html) |
Item from other Level - Knittel - 04-11-2012 Hello everyone, I have a small problem in my Amnesia Custom Story. I have placed a Hammer (name = "TheHammer") in TheEntry.map and I want to use it to open an door in Hall.map. My Script: Hall.hps Code: void OnStart() The Problem is: Nothing happens when I use the Hammer on the Door. When I use it a 2nd time it says "This item is useless for this situation". I hope you can help me. Thanks in advance. RE: Item from other Level - Rapture - 04-11-2012 (04-11-2012, 03:06 PM)Knittel Wrote: Hello everyone,Add string &in entity, string &in type to void DestroyDoor () so its like... void DestroyDoor (string &in entity, string &in type) RE: Item from other Level - Cranky Old Man - 04-11-2012 You shouldn't be surprised that you'll only have one chance to interact with the door, as you've set it to be a once-only interaction. |