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Chase Scene ? help! - Printable Version

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Chase Scene ? help! - jessehmusic - 04-12-2012

hello i wonder if anyone know HOW to make a chase Scene ?
How does it work ?
How do i do ?
Script ?
____

Can't Find on google etc

rep+ to the one who helps Smile


RE: Chase Sceen ? - Datguy5 - 04-12-2012

A chase scene?What do you mean with it exactly?


RE: Chase Sceen ? - Kreekakon - 04-12-2012

I assume you mean having an enmey chase the player through a part of a level.

Use this (This is from Justine):
Code:
ShowEnemyPlayerPosition("suitor_basile_1");

This will show the selected enemy the player's position, making him chase the player no matter where he his. Then you can set up a chase scene however you please.




RE: Chase Sceen ? - jessehmusic - 04-12-2012

(04-12-2012, 06:00 PM)Kreekakon Wrote: I assume you mean having an enmey chase the player through a part of a level.

Use this (This is from Justine):
Code:
ShowEnemyPlayerPosition("suitor_basile_1");

This will show the selected enemy the player's position, making him chase the player no matter where he his. Then you can set up a chase scene however you please.
How do i make him run all the time and dont stop and stop on an ARea?


RE: Chase Scene ? help! - Kreekakon - 04-12-2012

Use an AddEntityCollideCallback with a script area. The colliding entity can either be the player, or the monster. When it's triggered, have the monster be set as inactive to stop him.